I just bought a rebuff PS3, and I wanted to activate the debug menu in Beyond Two Souls, but even though I have the modified runtime.sdat fileon a USB plug and have that plugged onto my PS3, it won’t recognize the file in MultiMan, when I access the games folders. It shows a runtime.sdat file, but I won’t give me the option to replace it, only delete the current one.
I also tried using a hex editor on my computer to extract the Bigfile from the runtime.sdat file, but there’s no option for that on the HxD one I have. I’m a complete novice at any of this, obviously, and any help is appreciated.
Thanks.
I also tried using a hex editor on my computer to extract the Bigfile from the runtime.sdat file, but there’s no option for that on the HxD one I have. I’m a complete novice at any of this, obviously, and any help is appreciated.
Thanks.





