Need a compiled HBC open-source vWii channel

Discussion in 'Wii U - Hacking & Backup Loaders' started by CatmanFan, Dec 12, 2016.

  1. CatmanFan
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    CatmanFan take deep breaths...calm down...relax

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  2. flzmx

    flzmx Advanced Member

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    I have it installed on my vWii and it works perfectly, no bricks.
     
    Last edited by flzmx, Dec 12, 2016
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  3. CatmanFan
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    CatmanFan take deep breaths...calm down...relax

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    Oh, thank you! :)
     
  4. 4gionz

    4gionz GBAtemp Advanced Fan

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    Does it replace the old one? I already have the homebrew launcher installed, if this doesn't overwrite it then can I safely delete the older one?
     
  5. CatmanFan
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    It doesn't replace the old HBC. Also, you need to keep the old HBC on your vWii, because the new forwarder channel requires the old HBC to work. You can install the new HBC forwarder without replacing the old one, because the new forwarder uses a different title ID. Just don't delete the old HBC.
     
  6. 4gionz

    4gionz GBAtemp Advanced Fan

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    Are you sure it's a forwarder? I already have a forwarder 16:9 on my vwii that nothing new, I thought this was supposed to be the actual homebrew channel just in 16:9 no forwarder
     
  7. CatmanFan
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    It is a forwarder, which exactly looks like the old HBC. Since it doesn't have any custom color, you should have more difficulty telling them apart though.
     
  8. bennyman123abc

    bennyman123abc Master of the Script Kiddies

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    Um... you do realize it's the old source code with a widescreen patch, correct? It's not a forwarder...
     
  9. CatmanFan
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    And a different title ID...
     
  10. bennyman123abc

    bennyman123abc Master of the Script Kiddies

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    But my point is, it's not a forwarder. You can delete the old HBC and still use the new compiled one perfectly fine
     
  11. flzmx

    flzmx Advanced Member

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    The new title ID doesn't mean anything. The title ID was what was broken and caused the 4:3 ratio. It isn't a forwarder, but you'll need a WAD manager to install it, which mean you'll need an exploitable game or system menu.
     
  12. LeafAce

    LeafAce Member

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    please tell me how to compile this, I get errors. The README tells me to make wiipax and then make the channel (make meaning compile using instructions from the makefile) When compiling wiipax, I get this error:

    "/bin/sh: gcc: command not found
    make[1]: *** [LzFind.o] Error 127
    make[1]: Leaving directory `/c/Users/taimu/Desktop/hbc-master/wiipa...
    "make": *** [all] Error 2"

    The Readme also says "You'll need the Wii common key installed as ~/.wii/common-key."

    HOW DO I DO THAT AND WHAT DOES THAT MEAN!!!

    Oh, and by the way, I'm a noob so don't start yelling something like 'YOU"RE A F*CKING IDIOT!' because it won't answer my question.