NAND Emulation with GX Loader

Discussion in 'Wii - Backup Loaders' started by Antics, Jan 16, 2012.

Jan 16, 2012

NAND Emulation with GX Loader by Antics at 1:14 AM (3,349 Views / 0 Likes) 6 replies

  1. Antics
    OP

    Newcomer Antics Member

    Joined:
    May 30, 2009
    Messages:
    24
    Location:
    Washington
    Country:
    United States
    Howdy all,
    I've been using WiiFlow for quite some time and decided to switch back to USB Loader GX. Not quite sure why, but I guess the fancy interface just kinda wore off its magic after two years. Anyways, I always wondered since the earliest form of NAND emulation about possibly using it to my advantage with Guitar Hero/Rock Band DLC. For a long time, I knew I could do what I wanted, but it required me to make a full copy of my NAND and boot it separately with something such as SNEEK.

    With the release of NAND emulation with USB loaders (GX, specifically in mind), I was thrilled at the idea of simply copying my save data over and letting the loader/cIOS take care of using either my SD or USB drive for saves and DLC. But I noticed something, while attempting to do this with Guitar Hero, I only have the amount of free blocks available that I technically should have if I was using the Wii's real NAND. (For example, 1700blocks instead of 50000+), whether I'm using partial or full emulation.


    Is this a limitation of the cIOS, the loader, or is it possible to increase the size of my virtual NAND when loaded through USB Loader GX?
    I noticed that GX stores the virtual NAND in a folder/files format for easy access, so I'm guessing there isn't any simple way to increase the size of it. =[



    All I want is a virtual NAND for GH/RB purposes, just to have plenty of space for DLC, rather than to have to continue using a SD card.



    Thanks in advance for any help;
    And because I can't say it enough, thank you to all the developers out there that have made owning a Wii worth it.
     
  2. FIX94

    Global Moderator FIX94 Global Moderator

    Joined:
    Dec 3, 2009
    Messages:
    6,542
    Location:
    ???
    Country:
    Germany
    I don't think there is a limitation, otherwise my emu nand would not work :P Are you using the latest d2x v8 beta r41?
     
  3. Antics
    OP

    Newcomer Antics Member

    Joined:
    May 30, 2009
    Messages:
    24
    Location:
    Washington
    Country:
    United States
    Indeed I have.
    Prior to ever attempting the NAND emulation the loader offers I made sure to update every single IOS and piece of homebrew I have. I usually do it at least once a month.

    I did a NAND backup with BootMii and wiped my Wii clean to see what happens as well, games, when loaded from USB Loader GX with either partial or full emulation on are only showing me the amount of free space that my Wii had at the time of starting the game. =/
     
  4. VashTS

    Member VashTS Beat it, son

    Joined:
    Mar 14, 2009
    Messages:
    3,657
    Location:
    Upstate NY
    Country:
    United States
    that is wrong, there is no limitation, the size of the disk is the only limit. i have a 10gb + nand that works fine, it can assume new files and there is still space. it sounds like its just not working for you. without posting specs its hard to offer opinions. if you post how your system is set up we can help you better.
     
  5. Yod4z

    Member Yod4z GBAtemp Regular

    Joined:
    Jul 14, 2009
    Messages:
    245
    Country:
    France
    My be it's a DLC limitation (with BigN server) but if you add manualy the song (add wad in you emu NAND) you don't have limitation
     
  6. player594

    Member player594 GBAtemp Regular

    Joined:
    Dec 25, 2006
    Messages:
    171
    Country:
    United States
    I've been trying to do this too and have the same outcome. Even with the emu NAND set up on a 300 gb hard drive it says memory is full even though half the hard drive is empty. Anymore insure on the problem ?
     
  7. player594

    Member player594 GBAtemp Regular

    Joined:
    Dec 25, 2006
    Messages:
    171
    Country:
    United States

Share This Page