Hacking N64 Emulator for DSTWO !?

  • Thread starter Thread starter lolval
  • Start date Start date
  • Views Views 36,261
  • Replies Replies 98
Status
Not open for further replies.
DiscostewSM said:
So then you are agreeing with me, and are disagreeing with what you said earlier.
No.
1. I thought you were talking about DSi flashcarts.
2. Reread my last post. I clearly said that the DSi is still not hacked IMO.
3. Your argument has nothing to do with what MFDC12 has said.
 
MFDC12 said the team believed the DSi was hacked. I said it was. You said it wasn't. I posted a link to Team Twiizer's ability to run custom code. You bring up flashcards, custom channels, and public homebrew in a way that without those, then the device isn't hacked. After others made their comments, you then say you didn't say it wasn't hacked, but that it isn't to a point of being useful, which is practically what I said earlier. After my comment, you go again saying it wasn't, contradicting your earlier statement, which was a contradiction from the comment before that.

Throughout all those posts, not once did I mention anything about flashcards, which is what you believed I was talking about.
 
The DSi isn't fully hacked, and therefore unusable as of yet. There will most likely be no improvements made either as no one is interested in it anymore since the 3DS is coming in a couple of months.

/topic

Now you can all shut up.
 
I really don't see this happening! People are always talking about N64 emulator...I think it'll be awhile before we can perfectly emulate something like that on a portable
 
DiscostewSM said:
Throughout all those posts, not once did I mention anything about flashcards, which is what you believed I was talking about.When I said that "I thought you were talking about DSi flashcarts", I was talking about at the beginning of this argument, when you vaguely said "DSi is hacked".

Also, see Ellie's post:
Ellie said:
The DSi isn't fully hacked, and therefore unusable as of yet. There will most likely be no improvements made either as no one is interested in it anymore since the 3DS is coming in a couple of months.

/topic

Now you can all shut up.
End of argument. NOW. You can shut up now
dry.gif


Back on topic:
QUOTE(SpaceJump @ Aug 12 2010, 02:26 AM)
We don't even have a full-speed GBA Emulator and they want to emulate an N64? Hilarious...
The GBA emulator is at full speed on 80% of the games (well if you include the small amount of frameskip). I really have no idea what you're talking about.
 
For those tired of the "DSi hacked" discussion, then just skip the spoiler.
You still don't seem to understand what it means for something to be hacked YayMii, especially when you quote someone whose statement you yourself are opposing according to your previous comment. No, the DSi isn't fully hacked, which I never said it was fully hacked, but that does not mean it isn't hacked at all. Perhaps people need a lesson in what "hacked" means.

I'll make myself perfectly clear about this. To have something hacked doesn't mean you have access to everything. It doesn't mean you break into something, and develop a pretty little package for everyone to use. To have something hacked is to simply get into a device that was not meant to be accessed and have the ability to do "something" with it, even if that something is a simple flat "Hello World".
the_more_you_know2.jpg


Now, would someone like to continue with this pointless discussion, or do people still not understand?

As far as the GBA emulator is concerned, the purpose of frameskipping is to help allow the games to continue executing code at full-speed while sacrificing full-speed rendering, since the emulator has to rendering everything via software, taking up CPU cycles. There are times though that there is just too much stuff for the emulator to handle at a single time, even with frameskipping, and the game would slow down. Even on hardware, this can happen.
 
SpaceJump said:
If an emulator needs frameskip, it doesn't run fullspeed.

This.

NO game that I know achieves full speed with no frameskip. Hardly what I call a working emulator.
 
campbell00 said:
SpaceJump said:
If an emulator needs frameskip, it doesn't run fullspeed.

This.

NO game that I know achieves full speed with no frameskip. Hardly what I call a working emulator.

Project 64 frameskips on every game I've ever tried in it. Does that mean it is not a working emulator?
 
YayMii said:
Jamstruth said:
YayMii said:
Are there any DSi-mode flashcarts? Do you see any DSi homebrew publicly available? Is there a DSi homebrew channel or installer? No. Hence the reason why I say it isn't hacked.

But you arguing that it is hacked doesn't change the fact that the group making this emulator thinks that it's possible to make DS-mode homebrew run only on DSis.
He originally said it had been hacked in a way not user friendly. He is correct. You are incorrect in saying it hasn't been hacked at all.
I'm not saying that it's not hacked at all, I'm saying it isn't hacked to the level that I'd consider useful. If you can't use the hack, then it doesn't help you.
But the main point I'm making is that the team making this wants to make it DSi-only, but they can't because DSi Mode isn't accessible from the DSTWO.

This is going off-topic. Sorry for derailing, everyone.
Stop making up crap, someone came up with the idea on the forums, but the whole team doesn't think it possible, if I remembered to post, I said that it needs to be added to the cart and can't just be added in like the firmware or EOS....

(Just because Normmatt says no doesnt mean anything, he could just be like a kid who is sad that he thinks they will actually do it and he can't, though sadly I highly doubt it.....)
 
hey! I´ve heard that some dude is making a 3DS emulator for the DSTwo!!
Also the Asshole Team is making a XBOX emulator for the iPlayer.

(sarcastic mode off)
N64 emulation is IMPOSSIBLE for the DS! GET IT?
 
Wouldn't it be funny if they do actually make it? Half of the people will bum them to high heaven and deny any flaming from before. Good luck to them.
 
Irock23 said:
(Just because Normmatt says no doesnt mean anything, he could just be like a kid who is sad that he thinks they will actually do it and he can't, though sadly I highly doubt it.....)
The thing is, I see no proof that they know what they are doing (even if you think they can do it, it's not looking good). Normmatt on the other hand is vetted, he's quite experienced. It's probably safe to trust what he's saying.
 
Is it possible to get any sort of N64 emulation on the DSTWO? Of course. How about it being playable or at decent running speed? That would highly depend on who is making it, and most of us here don't believe this team forming is capable of achieving that when some of them won't (not can't) even set up Linux to use the SDK.
 
Status
Not open for further replies.

Site & Scene News

Popular threads in this forum