My PC-98 translation projects

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Heartbeat...

- Rance IV script has been ported, I still need to translate the text exclusive to the PC-98 version. Fortunately, there are few lines.
- Alice's Cottage 2 now has half-width text working! Here are some recent screenshots (you might need to refresh the first one)

alice2_ss_00.png
alice2_ss_01.png
alice2_ss_02.png
 
Last edited by BabaJeanmel,
Heartbeat...

- Rance IV now displays half-width characters natively, and the script is currently being reformatted and proofred (both to save space and to accomodate with the very different display space of the PC-98 version). There still are some technical roadblocks (battle messages and inventory are currently garbled, unfortunately).
- Alice's Cottage 2 CGs are 75% localized, text is 17% done. I'm currently finishing the fanfiction section (4 short stories, plus a joke one), then it's on to Policewoman DA.

Some screenshots...

Cottage 2

alice2_ss_03.png
alice_ss_04.png


Rance IV:

rance4_ss_01.png
rance4_ss_03.png
 
Heartbeat. After a summer break, I've pushed a bit Rance IV reformating. I've done more or less 85% of the total script. There still are some annoying bugs (garbled text in fights and inventory) but everything appears to be playable without hassle. When I'm finished, I'll do a full playthrough to pinpoint everything else that goes wrong so we can debug it ^^
Alice's Cottage II is around 20% complete. I'm messing with some pretty annoying CGs atm, but things are slowly advancing.
 
Last edited by BabaJeanmel,
Just pushed a small update for "Amy". A scene hidden in scenario 2 was previously left untranslated, everything's fixed now.

As for ongoing projects, Alice's Cottage is at 33% now. Rance IV is mostly complete still needs some serious ASM fixes before being released.
 
Heartbeat. Alice's Cottage 2 is about 70% complete. Alice Quizz, Alice History, Policewoman DA and return of Okayu Fever are fully done, as well as the developer talk. I still have two fanfictions, the event scenes of "Naguri Makuri Tower", the fanmade "Kumi-chan fight" ADV and a few CGs remaining. Hope to have everything sorted out for november.

Unfortunately, the technical issues for Rance IV aren't solved yet so you'll have to wait a bit longer. 4.1 and 4.2 should be a little easier as they're using a standardized System 3 engine, but we'll see when we get there.
 
We just pushed a little update to Little Vampire that restores both the title screen and music (present in the game files but strangely left unused), and removes the row of numbers that was sitting on top of the interface. Available to download now :)
 
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Rance IV has been masterfully debugged by Alpharobo. I'm doing a last playthrough to iron out whatever derps remain, but we clearly are reaching the end of the project :)

Hopefully Rance IV should be released next month, and Cottage 2 in November.
 
Rance IV is finished, but we need a bit more testing to make sure everything's ok. If you'd like to give us a hand in doing so (emulator or real hardware), please send me a DM.
 
Just pushed a small update for "Amy". A scene hidden in scenario 2 was previously left untranslated, everything's fixed now.

As for ongoing projects, Alice's Cottage is at 33% now. Rance IV is mostly complete still needs some serious ASM fixes before being release
Thank you for patch for Ami to Yobanaide! The game works well with this patch in DOSBox-X.
As for me, characters in the game looks better, than in OVA.
 
Last edited by Avlus993Ruf,
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Rance 4.1 is basically finished. I'm doing the second pass in 4.2 and making sure things stay consistent between them. We'll probably release both patches in a couple weeks.

I'll resume work on Cottage 2 shortly afterwards, I have strong hopes in getting it ready for a November release.
 
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Don't worry for me, this is just a hobby among others... The day I become bored with it, I'll do something else :)
BTW that might surprise you, but I'm actually taking my time for these... Both 4.1 and 4.2 could be done in a couple weeks by someone with more time on their hands, I guess.
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It's done!
Rance 4.1
Rance 4.2

These are the last games covered by the AliceSoft porting project, until our toolset is updated to support Toushin Toshi 2 of course. In the meantime... enjoy!
 
Last edited by BabaJeanmel,
I'm currently doing the last 15% of so of Alice's Cottage 2 (needs multiple playthroughs for the Patton game). Afterwards, apart for a "secret" project that will be unveiled only when its instigator judges it's mature enough, I won't likely be doing any more PC-98 work until next year.
Fear not, there are some projects on other JPCs incoming... I'll tell you more when we have more concrete things to show :)
 
Small heartbeat. I'm helping on three projects (translation on two very shorts scripts, script insertion on a bigger one) and also made some groundwork for a fourth one of my own initiative.

I can't really reveal much, though. The technical difficulties are no joke, so some of the projects might not work out, or at least not before a very long time. Here's what I can share:

- I finished a PC-88 script. Project is currently under script insertion phase, then it's test play time, along with the usual corrections and bug fixes. PC-88 is harder to deal with than typical PC-98 DOS based games, because of the non-standard FAT system that is pretty much the norm, so that phase make take some time. It's currently making some very good progress, though.
- I did part of a MSX translation (all system text is done) but it will likely be a big challenge, closer to console rom hacking that the typical computer-based stuff I'm used to. We'll probably need something akin to a tile-based variable width font to make the text fit in the very tiny space available.
- I'm also helping with script insertion on a large PC-98 game. The project leader doesn't wish to share anything about it until it's considered viable. Lots of compilcated hacking to do on this one because of both the tight size limits and the numerous custom instructions that must be reinserted manually after editing. Nevertheless, it's worth the trouble as it's - in my humble opinion - one of the ten best PC-98 games ever.
- I did all hardcoded text for a PC-98 game that has a compressed script and some opcodes relying on ASCII characters. It's currently under hacking phase by someone to see if something can be done to allow text reinsertion. If the hacking succeeds, I'll announce it as it's already something like 5% done.

Also, on these 4 projects, there's only one ADV with adult content. All other games are porn-free. Got a bit tired of cringey h-scenes after dealing with the whole Rance series, and I'd love to play more stuff with my son (he enjoyed "Lime" and "Milk" a lot).
 
Last edited by BabaJeanmel,
I'm also helping with script insertion on a large PC-98 game. The project leader doesn't wish to share anything about it until it's considered viable.
Hi buddy. I'm very interested in this one. Is it among the titles mentioned in the opening post of the PC-98 translation projects thread? At least you can reveal this info, or not? 🤭
 

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