Homebrew RELEASE My homebrew re-compiled with 9.0.0 support

rsn8887

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UAE4all2 - done, v1.98

https://www.github.com/rsn8887/uae4all2/releases/latest



Cannonball - done, v1.07

https://www.github.com/rsn8887/cannonball/releases/latest



Julius - buildbot updated (wait for new commit so it rebuilds)

https://github.com/bvschaik/julius

(Click “Download” in the table in the column “Latest unstable,” in the row “Nintendo Switch”)



Scummvm - buildbot updated (wait 1 day for new nightly build)

https://buildbot.scummvm.org/builds.html

(Click “Download Latest Development Build” in the “Nintendo Switch” row in the table)



Diablo - done, v1.0.0_preview_15

https://github.com/rsn8887/devilutionX/releases/latest



OpenTTD - done, v1.06

https://github.com/rsn8887/openttd/releases/latest



OpenRCT2 - done, v1.05

https://github.com/rsn8887/openrct2/releases/latest



Rocks’n’Diamonds and Mirrormagic - done, v1.14

https://github.com/rsn8887/rocksndiamonds/releases/latest



Enigma - done, v1.15

https://github.com/rsn8887/enigma/releases/latest



Jump’n’Bump - done, v1.01

https://github.com/rsn8887/jumpnbump/releases/latest



Hurrican - done, v1.01

https://github.com/rsn8887/hurrican/releases/latest
 
Last edited by rsn8887,

rsn8887

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When compiling with latest toolchain, there were some problems with Cannonball (black screen on startup due to latest SDL2), and Enigma (crashed when loading levels with rubberbands).

I just fixed those problems.
 
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VampireOniX

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When compiling with latest toolchain, there were some problems with Cannonball (black screen on startup due to latest SDL2), and Enigma (crashed when loading levels with rubberbands).

I just fixed those problems.

Does the updated Homebrew still work on 8.x?
 

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