Mother 3 slowdown & sound issues

Discussion in 'EZ-Flash' started by KinGamer7, Aug 22, 2011.

Aug 22, 2011
  1. KinGamer7
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    Member KinGamer7 GBAtemp Regular

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    Hey guys, I'm using an R4 (with Wood R4 firmware) with eZ Flash 3in1 to play GBA games, and this combo works perfectly for every game I play barring Mother 3. When I first selected the game, it was automatically stored into NOR memory seeing as it's a 32mb game, which is what I expected. The game boots fine and saves flawlessly, but I keep having sound issues in various parts of the game. I've encountered a huge slowdown at the beginning during the naming process (the part where you confirm that everything is correct, and you hear a truck driving as the screen fades to black). That's the only time I've had a slowdown, so it isn't that much of an issue, but I keep having 'popping' noises throughout the game that's way too intrusive on the music. There doesn't seem to be any pattern to the crackling noise, but it happens too often to be ignored.

    I've tested the ROM (fan translated, v1.1) on VBA-M on my PC, and it works perfectly fine on here, but I'd rather play a handheld game on the system itself as it was intended.

    Can anyone offer some advice, please? Thanks! [​IMG]
     
  2. how_do_i_do_that

    Member how_do_i_do_that Blue Wizard is about to die.

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    The sound issues are due to the way they "sprite text welded" to allow more text per screen. Running an actual hardware causes this. The only way it would be fixed is to deal with engrish instead.

    This issue has nothing to do with the 3in1 in general, but is a by-product of patching the rom.
     
  3. Coto

    Member Coto GBAtemp Addict

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    I thought this was because of the heavy sound bank access while you hear barks, boys, and SFX effects.

    And Mother 3 is one of those games which relies heavily on the GBA CPU.
     
  4. how_do_i_do_that

    Member how_do_i_do_that Blue Wizard is about to die.

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    The spite text takes more room than normal, so any function that is CPU intensive will take a hit, in this case sounds.

    It is a known issue listed in the faq, which some people don't bother to read.
     
  5. Schlupi

    Member Schlupi Gbatemp's Official Earthbound Maniacâ„¢

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    Naming screen slowdown happens no matter where you run the ROM. It is NOT able to be fixed; Mato said so himself.
     
  6. KinGamer7
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    Member KinGamer7 GBAtemp Regular

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    Thank you all for the replies.

    I've just the read the FAQ myself and saw that the slowdown was already answered, so I apologise for bringing it up. I didn't bother reading the FAQ because a quick Google search for "Mother 3 ez flash slowdown" or "Mother 3 popping sound" yielded nothing, so I assumed it was related to my hardware setup.

    So, is the general consensus that I should just suck it up and deal with the noise crackling?
     
  7. how_do_i_do_that

    Member how_do_i_do_that Blue Wizard is about to die.

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    you can try using the 1.0 version might yeild better results for you.

    The only other known way would be to overclock your GBA.
     
  8. KinGamer7
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    Member KinGamer7 GBAtemp Regular

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    I've just tried blowing the cartridge, and...well, it worked. [​IMG] There's no more sound popping at all right now; hopefully it will stay that way!

    Thanks again for your help! [​IMG]
     

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