Brawl is a better game in every way. More characters, more fields, more content, just improvements over everything.
The few things you mention that are better absolutely don't cover "every way" (even though they are definitely very significant, and cover more than enough of what almost all people care for). Many many things were removed from Brawl (proper hitstun allowing real combos, lag canceling, wavedashing, dashdancing, proper pivoting, proper techchasing etc etc, in summary everything that gave Melee its depth).
Guild McCommunist said:
Competitively, who gives a shit. It's SSB.
A fuckton of people seeing as over 10 years after its release there are still huge international tournaments with thousands of dollars in prize money and hundreds of attendees with people flying over from Europe to the US and vice versa. Go ahead and name another 10+ year old Nintendo title that people give half as much of a shit about competitively. The fact that Street Fighter and MvC are a lot more popular certainly doesn't mean that the thousands of people who play Smash competitively don't exist.
Guild McCommunist said:
It's not like it's a real fighting game. It's fun as hell but it's hardly an actual fighting game.
That's your opinion and not fact (the definition of what is "real" can only be subjective), but I do share it (unlike many other Melee fans) and don't speak of Smash as a fighting game. Thing is though, anything can be played competitively. We even have a few people doing Mario Party tournies here.
QUOTE(Guild McCommunist @ May 22 2011, 09:45 PM) I'm just getting sick of people who say Melee is better than Brawl when it clearly wasn't.
Everyone can agree that Melee and Brawl are quite different, that already is reason enough to warrant different opinions. It's clear that Brawl is the game that most people would like of the two, as it takes a much more casual approach (see Sakurais own statement if you wish) appealing to the majority of smash players, those who see the series as a fun casual series.
QUOTE(Guild McCommunist @ May 22 2011, 10:06 PM)
Yeah, pretty much this. It's Nintendo's fault for making the game as unbalanced as it is to begin with and even more so their fault for being unable to patch it (compared to fighting games like Marvel vs. Capcom 3, which already got a balancing patch for Sentinel so far, and Mortal Kombat, which is able to get easy balancing patches).