1. Brawl345

    OP Brawl345 GBAtemp Advanced Fan
    Member

    Joined:
    Jan 14, 2012
    Messages:
    649
    Country:
    Germany
    orboditilt updated JumpCallPop's JSTypeHax for the Wii U firmware 5.5.2, 5.5.3 and 5.5.4 and made it more stable! You know, the old one worked but needed a lot of tries and this was pretty annoying. So this new payload now works better, worked for me on the first try!

    If you already have Haxchi installed, this is NOT for you!


    Instructions

    1. Grab the Wii U Homebrew Launcher ELF and extract it to your SD card (make sure it is formatted as FAT32, not exFAT!)
    2. Grab the payload.elf file and extract it into "SD://wiiu/"
    3. OPTIONAL, but RECOMMENDED: Extract the Haxchi installer to your SD card and make sure you have a compatible haxchi game (e.g. Brain Age)
    4. Open the Wii U internet browser and clear the browser date through the settings (recommended)
    5. Navigate to u.wiidb.de and click the big "HAXX" link
    6. The Homebrew Launcher should load! From here you should install Haxchi to make your life easier.
    Troubleshooting

    This can happen, just try again. Also clear your browser settings, set u.wiidb.de as a bookmark, close the browser and reopen it again. Don't do too much other stuff in the browser or it won't work!
    Format your SD card in FAT32.
    You are missing the payload.elf file.

    Host it yourself

    I recommend only using u.wiidb.de as it will always be the latest version! Ensure you have PHP installed and enabled.
    1. Grab wiiuhaxx_common and extract the files to a directory "wiiuhaxx_common"
    2. One folder above, download all three PHP files from JSTypeHax and place them in there
    3. Place code550.bin in the same directory. Compile it from here or download a precompiled one here
    So you have:
    Code:
    | ROOT
    |- code550.bin
    |- index.php
    |- index-hax.php
    |- wiiuhaxx_common_cfg.php
    |- wiiuhaxx_common/
    |-- wiiu_browserhax_common.php
    |-- wiiuhaxx_loader.bin
    |-- wiiuhaxx_rop_sysver_532.php (not really needed)
    |-- wiiuhaxx_rop_sysver_550.php
    |-- wiiuhaxx_searcher.bin
    Source Code

    Credits

    • JumpCallPop, jam1garner, hedgeberg: Inital exploit
    • yellows8: ROP
    • orboditilt: increasing stability
    • Me for hosting and creating this thread :P
     
    Last edited by Brawl345, Jul 28, 2019 - Reason: Add precompiled code550.bin
  2. KiiWii

    KiiWii Reporter
    Reviewer

    Joined:
    Nov 17, 2008
    Messages:
    10,231
    Country:
    United Kingdom
    This is awesome :)
     
    chronoss, Multimegamander and x65943 like this.
  3. ZeldaWW

    ZeldaWW Member
    Newcomer

    Joined:
    Jul 11, 2013
    Messages:
    32
    Country:
    i need to try this, im tired of turning on and off the wii so many times
     
    NoNAND likes this.
  4. rommy667

    rommy667 GBAtemp Advanced Fan
    Member

    Joined:
    Mar 21, 2008
    Messages:
    560
    Country:
    Thanks a lot for this :)
     
  5. ErdbeerbaerLP

    ErdbeerbaerLP Newbie
    Newcomer

    Joined:
    Jan 14, 2019
    Messages:
    3
    Country:
    Germany
    I switched to this (from loadiine) and now I can no longer launch the installed homebrew app (blackscreen freeze). Mii Channel and browser still works
     
  6. orboditilt

    orboditilt Newbie
    Newcomer

    Joined:
    Jan 14, 2019
    Messages:
    3
    Country:
    United States
    What do you mean by "the installed homebrew app"? To be able to start any custom installed channel, you need a CFW.
     
  7. H1B1Esquire

    H1B1Esquire RxTools, the ultimate CFW machine.
    Member

    Joined:
    Nov 2, 2016
    Messages:
    3,556
    Country:
    United States
    Very nice! I was wondering if something would be coming out.
     
  8. kublai

    kublai GBAtemp Fan
    Member

    Joined:
    May 29, 2008
    Messages:
    454
    Country:
    United States
    if I'm on the old version with hachi, how do I update to this new version?
     
  9. CORE

    CORE 3:16
    Member

    Joined:
    Jul 15, 2018
    Messages:
    1,012
    Country:
    United Kingdom
    @kublai * You Dont. It is for those not fortunate enough to have HaxChi. So you should be good:wink:
     
  10. kublai

    kublai GBAtemp Fan
    Member

    Joined:
    May 29, 2008
    Messages:
    454
    Country:
    United States
    Ah cool. Thanks very much.
     
  11. Brawl345

    OP Brawl345 GBAtemp Advanced Fan
    Member

    Joined:
    Jan 14, 2012
    Messages:
    649
    Country:
    Germany
    @botik asked how to host it yourself, so here is the answer:

    EDIT: Look at the first post!
     
    Last edited by Brawl345, Jan 15, 2019
    CORE likes this.
  12. ErdbeerbaerLP

    ErdbeerbaerLP Newbie
    Newcomer

    Joined:
    Jan 14, 2019
    Messages:
    3
    Country:
    Germany
    I am using mocha cfw, and everything worked before using this exploit
     
  13. Maschell

    Maschell GBAtemp Advanced Fan
    Member

    Joined:
    Jun 14, 2008
    Messages:
    960
    Country:
    Gambia, The
    You're right:
    Browser exploit -> mocha -> hbl channel does not work, but
    Haxchi -> mocha -> hbl channel also doesn't work...

    Which entry worked for you this? What do you mean by "loadiine"?
    And why exactly are you using the channel version (instead of simply using the mii maker?)
     
  14. orboditilt

    orboditilt Newbie
    Newcomer

    Joined:
    Jan 14, 2019
    Messages:
    3
    Country:
    United States
    Just tested the "old" version of the exploit and it indeed started the channel, while the new one doesn't.
    I think the "old" one uses the (outdated) hbl 1.3 installer, that is the only difference.
    I'll look into it, thanks

    Until then I would suggest you to simply use the mii maker. Using the channel after the browser exploit is pointless anyway.
     
  15. ErdbeerbaerLP

    ErdbeerbaerLP Newbie
    Newcomer

    Joined:
    Jan 14, 2019
    Messages:
    3
    Country:
    Germany
    This payload works much better
    githubcom/wiiu-env/homebrew_launcher_installer/releases
     
  16. orboditilt

    orboditilt Newbie
    Newcomer

    Joined:
    Jan 14, 2019
    Messages:
    3
    Country:
    United States
    That's the one linked in the first post ;)
     
  17. Flump

    Flump Advanced Member
    Newcomer

    Joined:
    Aug 11, 2017
    Messages:
    55
    Country:
    United Kingdom
    This thread really isn't getting enough attention. Probably the biggest news on the wiiu scene in months.

    For those of you using a web exploit and not haxchi/cbhc this has a 100% success rate. Tested it 13 times myself on HB 1.3 and HB 1.4 and I've had other helpers testing it also with 100% success rate.

    Great work by all involved.
     
    Mudwaster, oslo83, DayVeeBoi and 2 others like this.
  18. fatherjack

    fatherjack GBAtemp Fan
    Member

    Joined:
    Jul 3, 2007
    Messages:
    465
    Country:
    United Kingdom
    can I d/l a compiled code550.bin from somewhere?
     
  19. Garou

    Garou GBAtemp Maniac
    Member

    Joined:
    Jan 13, 2015
    Messages:
    1,200
    Country:
  20. Cyan

    Cyan GBATemp's lurking knight
    Former Staff

    Joined:
    Oct 27, 2002
    Messages:
    23,147
    Country:
    France
    ohh, a new even more stable exploit :)
    thank you for working on it and releasing it.

    I'll see if I can update wiiu hacking guide to link to this thread.
    hasn't been updated since September 2018.

    Edit:
    done!
    Spent 4hours on it, hope it's good enough.
     
    Last edited by Cyan, Jan 19, 2019
Draft saved Draft deleted
Loading...

Hide similar threads Similar threads with keywords - released, Webhack, stable