ROM Hack MKDS Course Modifier

  • Thread starter Thread starter Gericom
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Nsbmd viewing is also better in next version:
gallery_280844_194_26744.png
 
New version:
Edit textures in NSBMD
Play SSEQ files. (Sometimes if it does work first and then not, you have to restart my program)
Better NSBMD preview.
Save button saves file without asking (you know that only the left one works)
Save as in menu works as real save as.
Replacing files
 
uh will this allow us to modify the pathing of the race tracks? like can we make our own curves and turns etc., so far im too noobish to understand how to use this thing.
 
Yes:
Right-click on the narc/carc file and choose extract.
Edit it.
Just right-click on the narc/carc and now you choose replace.
Select the edited narc/carc file and then its finished.
 
>> Ray =D
If you have some results of your testings, I did like to see some screenshots of them.
 
It will be possible to edit sseq tracks in the next version of my MKDS Course Modifier.
Then you can add/remove events, add notes, change bank number etc.
 
I knew that it will work, because its just a model like the world 1 :P The textures are missing, because MKDS dont use textures in a model. They are in another folder :( And the collision is unknown for now :P
 
When you want to use textures, you have to export a nsbtx from a nsbmd. In the menu tools->nsbmd you can find it. Then you have to import it in the carc with the same filename as were you have imported the nsbmd + _tex.
 
I am trying to implement dls writing in my mkds course modifier.
(sbnk -> dls)

Edit: But it is very very difficult
 

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