Homebrew Minecraft DS (in 3D !)

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Ultralex said:
What about a more unique approach for the engine name like SMEngine
SMEngine.png
Why do you even care about the name of the game? The game should be completed(or half done) before making a good name for the game.
 
RoyalCardMan said:
Ultralex said:
What about a more unique approach for the engine name like SMEngine
-snip-
Why do you even care about the name of the game? The game should be completed(or half done) before making a good name for the game.
What? The name should be a priority.
 
machomuu said:
RoyalCardMan said:
Ultralex said:
What about a more unique approach for the engine name like SMEngine
-snip-
Why do you even care about the name of the game? The game should be completed(or half done) before making a good name for the game.
What? The name should be a priority.
Actually, true game developer's don't think of a true name of the game until basically half way through the development(this is from experience as a PC d=game developer).

Yes, it can be a priority if you want it to be, but it isn't recommended for it can make the game development less of a priority than the game name itself.
 
RoyalCardMan said:
machomuu said:
RoyalCardMan said:
Ultralex said:
What about a more unique approach for the engine name like SMEngine
-snip-
Why do you even care about the name of the game? The game should be completed(or half done) before making a good name for the game.
What? The name should be a priority.
Actually, true game developer's don't think of a true name of the game until basically half way through the development(this is from experience as a PC d=game developer).

Yes, it can be a priority if you want it to be, but it isn't recommended for it can make the game development less of a priority than the game name itself.
It doesn't take that long, if you put game dev as lower priority it still wouldn't take anything away from game dev.
 
First of all, the game is called DScraft and was decided by Smealum a couple pages back. While a name isn't really important right away in development, there does need to be someway to refer to the project for communication purposes.

Secondly, why are people even bothering to name an engine that is created for the sole purpose of this game? Naming the engine is utterly pointless for this situation as it isn't being marketed to anyone. It is custom made to handle the requirements for a minecraft type game on the DS, nothing else. If Smealum does want to name his engine, I imagine he can do it himself easily.

Seems to me that people are getting way to excited and are overly eager to help. However all this naming business isn't really helping, it is just causing more confusion and bloating the topic with unimportant information.

Smealum has a plan on what he wants done and usually how he wants to do it. If he needs help with anything, he will ask when necessary or read through the topic for suggestions.
 
BassAceGold said:
First of all, the game is called DScraft and was decided by Smealum a couple pages back. While a name isn't really important right away in development, there does need to be someway to refer to the project for communication purposes.

Secondly, why are people even bothering to name an engine that is created for the sole purpose of this game? Naming the engine is utterly pointless for this situation as it isn't being marketed to anyone. It is custom made to handle the requirements for a minecraft type game on the DS, nothing else. If Smealum does want to name his engine, I imagine he can do it himself easily.

Seems to me that people are getting way to excited and are overly eager to help. However all this naming business isn't really helping, it is just causing more confusion and bloating the topic with unimportant information.

Smealum has a plan on what he wants done and usually how he wants to do it. If he needs help with anything, he will ask when necessary or read through the topic for suggestions.
Well, those are Minecraft fans for you.

Actually, the name of the game isn't confirmed until the game is actually had a final release. The name of the game is considered a Dev Name before its final release(do to desired to change the name if the original name needed improvement).
 
RoyalCardMan said:
machomuu said:
RoyalCardMan said:
Ultralex said:
What about a more unique approach for the engine name like SMEngine
-snip-
Why do you even care about the name of the game? The game should be completed(or half done) before making a good name for the game.
What? The name should be a priority.
Actually, true game developer's don't think of a true name of the game until basically half way through the development(this is from experience as a PC d=game developer).

Yes, it can be a priority if you want it to be, but it isn't recommended for it can make the game development less of a priority than the game name itself.
I would first like to say..Ultralex, that does look great
smile.gif
we may have to call a vote or poll for the 2 suggested names.

Secondly, machommu, this is not in any way drawing attention away from game development. Smealum is the developer, and the rest of us are just thinking and creating ideas for him. This is just another idea, and as I said when this engine name topic started, we felt it simply deserved a name due to how impressive it is.
Another thing, you said we maybe shouldnt name it until it is half done. It nearly is, smealum said he is just testing the lighting system now.

So please, do not say this is unnecessary, but understand that we all know it is not top priority right now. We are just making ideas.
 
BassAceGold said:
First of all, the game is called DScraft and was decided by Smealum a couple pages back. While a name isn't really important right away in development, there does need to be someway to refer to the project for communication purposes.

Secondly, why are people even bothering to name an engine that is created for the sole purpose of this game? Naming the engine is utterly pointless for this situation as it isn't being marketed to anyone. It is custom made to handle the requirements for a minecraft type game on the DS, nothing else. If Smealum does want to name his engine, I imagine he can do it himself easily.

Seems to me that people are getting way to excited and are overly eager to help. However all this naming business isn't really helping, it is just causing more confusion and bloating the topic with unimportant information.

Smealum has a plan on what he wants done and usually how he wants to do it. If he needs help with anything, he will ask when necessary or read through the topic for suggestions.

Dude, i just wanted to make a joke with the Source engine.
 
machomuu said:
RoyalCardMan said:
machomuu said:
lucasade said:
Secondly, machommu, this is not in any way drawing attention away from game development.
That's the exact opposite of what I was saying.
I didn't really get this post...
Wha-how? What's not to get?
Wait, are you saying that was the exact opposite of what he was saying, meaning that you didn't say that it was drawing attention away from game development, or what?

I still don't get it.
 
RoyalCardMan said:
machomuu said:
RoyalCardMan said:
machomuu said:
lucasade said:
Secondly, machommu, this is not in any way drawing attention away from game development.
That's the exact opposite of what I was saying.

I didn't really get this post...
Wha-how? What's not to get?
Wait, are you saying that was the exact opposite of what he was saying, meaning that you didn't say that it was drawing attention away from game development, or what?

I still don't get it.
No, I said:
QUOTE
it still wouldn't take anything away from game dev.
 
machomuu said:
RoyalCardMan said:
machomuu said:
RoyalCardMan said:
machomuu said:
lucasade said:
Secondly, machommu, this is not in any way drawing attention away from game development.
That's the exact opposite of what I was saying.

I didn't really get this post...
Wha-how? What's not to get?
Wait, are you saying that was the exact opposite of what he was saying, meaning that you didn't say that it was drawing attention away from game development, or what?

I still don't get it.
No, I said:
QUOTE
it still wouldn't take anything away from game dev.
Well, yes I would have to agree with that.

But, sometimes when you are on a tight schedule you do the game development first, then after all the technical stuff is dealth with, then you can start working on the name of the game itself.
 
RoyalCardMan said:
machomuu said:
lucasade said:
Secondly, machommu, this is not in any way drawing attention away from game development.
That's the exact opposite of what I was saying.
I didn't really get this post...
Then you've probably never developed anything and been bombarded with suggestions. It's literally fucking terrible.
 
DrOctapu said:
RoyalCardMan said:
machomuu said:
lucasade said:
Secondly, machommu, this is not in any way drawing attention away from game development.
That's the exact opposite of what I was saying.
I didn't really get this post...
Then you've probably never developed anything and been bombarded with suggestions. It's literally fucking terrible.
Actually, I have. Developing my software, DS App Studio, it is annoying when I get 300 emails a day telling me what to add that I already am adding or not going to add. So, have experienced it.
 
smealum said:
DEElekgolo said:
QUOTE said:
DEElekgolo said:
Why not use vertex colors for the sunset?
Well I didn't feel it was necessary really. I'm not even sure how you would use vertex color; do you mean using it to make a gradient ? If so then yeah that could work, but it would require more polygons and I'm not sure the result would be better or at least satisfying.
smile.gif
My way retains the freedom of being able to change colors and make a nice gradient anyway; I still have to adjust the values.

2011-07-29_0652.png

You can change the colors of the vertices procedurally as well.

That's actually a pretty good idea.
smile.gif
The reason I didn't use vertex color in the first place was because I didn't think the result would be any better, but yeah, with this kind of geometry it could all look pretty good; I'll have to look into it.

lucasade said:
Bmcs said:
lucasade said:
QUOTE said:
Yeah, i agree, but maybe if we "run away" just a little bit of that "minecraft energy" we can came up we a nice logo combining Minecraft and "DS Power"
biggrin.gif

Maybe something like the in-game sunrise as the background with 'DSCraft' wrote in the sky? That would display 'DSPower' for sure
biggrin.gif



Like this?
biggrin.gif




Don't mind about the blurry text, i had to work with the images that Smealum uploaded...

Perfect!
biggrin.gif

That looks really good. Its cool how you made the 'DSCraft' at the same (well...almost) angle as the clouds. Has Smealum seen this?
That does look pretty cool, I'll keep that idea in mind for when I make the menu.
smile.gif


QUOTE(jeremyw86 @ Jul 29 2011, 11:41 PM)
QUOTE(lucasade @ Jul 29 2011, 04:46 PM)
QUOTE(FnFa8 @ Jul 29 2011, 10:42 PM)
Please, can some one tell me where to get the latest test file?
I've read about the mcDS_test_280711 but I can't find it.
Thx.
You can get it Here. That is Smealum's website, he seems to upload all his latest versions there.

EDIT: Its gone!!! All the games are gone! PM me your E-Mail address and I will send you it.

EDIT2: If anyone wants it, PM me. I take no credit in the making of this game!!! It is made by Smealum.

Thanks again for the send!
smile.gif
No problem. I guess you people viewing this without a login are...in Irish slang terms...sickened!
dry.gif

Hopefully Smealum will put it back on his website at http://smealum.net/mcds

EDIT: Smealum, could you please upload the 280711 version to filetrip? If you can't..can I for you? I take NO credit for your work! I am not that type of person.
The reason I removed it was that it wasn't not meant to be public. I only uploaded it there because I wanted a few people on IRC to try it out for me, but this is definitely not a ready for release version; it's not all that playable (there are slowdowns) and there's some very experimental code in there, so pressing the wrong buttons could (possibly) cause your card to be corrupted (which means you could lose data and have to reformat it. You have been warned.
Now that you've downloaded it though I can't really tell you what to do; but for obvious reasons I think it'd be better if it didn't spread too much (or at least have some sort of warning or something...)

I realize it's not by any means close to done. I haven't distributed at all, and don't plan to (will give the warning for sure if by chance a friend wants to check it out). I'm more interested in the utilization of the DS in this particular setting. I have a few friends who are in love with Minecraft, so I've been following this thread closely, eagerly awaiting the outcome like the rest. Again, great work-keep it up!
biggrin.gif
 

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