Homebrew Minecraft DS (in 3D !)

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ohmy.gif
That lighting looks great! Much better than what I thought was possible.
 
lucasade said:
me7i the amazin said:
how on earth are you developing this so fast, you are one student, and lamecraft for the psp
psp.gif
that has 3 devs is moving slower
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dude you are genuinely amazing, and is there any means of making it so that i dont have to run it through moonshell
Try HBMenu or R4Wood. Worked for me on my R4.
Its because your default launcher must support argv and NitroFS to launch DSCraft - Moonshell does, thats why it works

i will try r4wood and i will report if that works
 
Albert X said:
smealum said:
Anyway, screenshot time !
Caves are now dark :
light1.png

You can of course use torches to see better when exploring
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light2.png

Night is also darker now...
light3.png

But again, a few torches and everything's much easier to see.
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light4.png
Thats is so awesome i cant wait till update!

And again, everything is PERFECT!
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Just one thing, is it possible to make the cursor a little more translucent?
 
Working fine on my R4 using WoodR4 1.33 OR HBmenu 0.2.0.
If you are having problems (like guru meditation) make SURE you put testmap.map and (for safety) mcds_test.nds on the root of your flashcart.
Your flashcart must support argv/NitroFS. If not, use HbMenu


Eh, quick question smealum....where is the torch button
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lucasade said:
Eh, quick question smealum....where is the torch button
tongue.gif

Not implemented yet. He's only released one version which was made a while ago, torches have just been added yesterday and not released to us yet.
 
Wizerzak said:
lucasade said:
Eh, quick question smealum....where is the torch button
tongue.gif

Not implemented yet. He's only released one version which was made a while ago, torches have just been added yesterday and not released to us yet.
Ah, ok. The latest version is now 280711, I thought it was in that.
Is there any key to get rid of the debugger? And what about saving? Its just I'm actually playing it right now
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lucasade said:
Wizerzak said:
lucasade said:
Eh, quick question smealum....where is the torch button
tongue.gif

Not implemented yet. He's only released one version which was made a while ago, torches have just been added yesterday and not released to us yet.
Ah, ok. The latest version is now 280711, I thought it was in that.
Is there any key to get rid of the debugger? And what about saving? Its just I'm actually playing it right now
biggrin.gif

The only thing you can do in the demo that was launched was add and remove blocks.

When he releases new demo there will be, save function, torchs, glass, day and night...
 
me7i the amazin said:
lucasade said:
me7i the amazin said:
how on earth are you developing this so fast, you are one student, and lamecraft for the psp
psp.gif
that has 3 devs is moving slower
wtf.gif


dude you are genuinely amazing, and is there any means of making it so that i dont have to run it through moonshell
Try HBMenu or R4Wood. Worked for me on my R4.
Its because your default launcher must support argv and NitroFS to launch DSCraft - Moonshell does, thats why it works

i will try r4wood and i will report if that works
yes it works on r4wood, ergo if his is not working for you and you get a black and a white screen put r4wood firmware on your r4, dont know about other cards sorry
 
lucasade said:
Working fine on my R4 using WoodR4 1.33 OR HBmenu 0.2.0.
If you are having problems (like guru meditation) make SURE you put testmap.map and (for safety) mcds_test.nds on the root of your flashcart.

Thanks, works now.
yaynds.gif
But I have to wait for left-handed control.
 
QUOTE said:
DEElekgolo said:
Why not use vertex colors for the sunset?
Well I didn't feel it was necessary really. I'm not even sure how you would use vertex color; do you mean using it to make a gradient ? If so then yeah that could work, but it would require more polygons and I'm not sure the result would be better or at least satisfying.
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My way retains the freedom of being able to change colors and make a nice gradient anyway; I still have to adjust the values.

2011-07-29_0652.png

You can change the colors of the vertices procedurally as well.
 
About the logo:



I used ITC Machine Std font and textures from EldPack...

However, i'm still working on more logos...

EDIT: new one:

308wt4j.png


EDIT:

I'm going to work on the logos in a diferent way, so, for now, this two can be forgotten...
 
Bmcs said:
About the logo:



I used ITC Machine Std font and textures from EldPack...

However, i'm still working on more logos...

EDIT: new one:

308wt4j.png

The first one is better, it gives Minecraft Energy.
 
BreafingBread said:
The first one is better, it gives Minecraft Energy.

Yeah, i agree, but maybe if we "run away" just a little bit of that "minecraft energy" we can came up we a nice logo combining Minecraft and "DS Power"
biggrin.gif
 
vivi said:
lucasade said:
Working fine on my R4 using WoodR4 1.33 OR HBmenu 0.2.0.
If you are having problems (like guru meditation) make SURE you put testmap.map and (for safety) mcds_test.nds on the root of your flashcart.

Thanks, works now.
yaynds.gif
But I have to wait for left-handed control.

I'm left handed too
biggrin.gif
I asked Smealum about that, he said he will make the controls suitable for us too
smile.gif


me7i the amazin said:
yes it works on r4wood, ergo if his is not working for you and you get a black and a white screen put r4wood firmware on your r4, dont know about other cards sorry
For those who do not have an R4 - You could try HBMenu. I have linked it in an earlier post.

Bmcs
Yeah, i agree, but maybe if we "run away" just a little bit of that "minecraft energy" we can came up we a nice logo combining Minecraft and "DS Power"
biggrin.gif
Maybe something like the in-game sunrise as the background with 'DSCraft' wrote in the sky? That would display 'DSPower' for sure
biggrin.gif
 

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