I read a bit about the "Match Version with Local Users" topic here in the thread, in order to update my L.A. Noire MIG dump on my Switch 2, since it requires a mandatory update to become a complete game.
I saw that
@jasapolis and
@dolpf seem to have the best success with a Switch 1 on 18.1.0, while using any other NSP installer than DBI.
What I can confirm is that DBI is not the installer of choice, since it threw an error for me, while trying to transfer the update to my Switch 2.
However my Switch 1 is on 20.0.1 (AMS 1.9.0) and my Switch 2 is on 21.0.1 and it worked with L.A. Noire update 1.2.
I did the following:
1) Install the L.A. Noire Update 1.2 with Goldleaf on my Switch 1 (20.0.1)
2) Install the L.A. Noire XCI with Awoo
3) Do the "Match Version with Local Users"
About 2): My Switch 1 has the 3.0.0 fuseset, so I can't/won't use the MIG on that system, since I would have to burn GC fuses, which I try to avoid - everything I did was on an 20.0.1 emuMMC.
What I wonder now, is if
@jasapolis and
@dolpf only had issues with Nintendo titles, if they tried to update them with a Switch 1, that was on a higher FW than 18.1.0
I see him/them having issues with Matroid, Mario and Zelda titles.
Did anyone figure out what might be special about 18.1.0? I saw on Twitter, that Nintendo (during the Switch 2 launch) blocked some Switch 1 game on certain FWs, if they didn't had one specific installed, while they worked perfectly fine on ealier FWs.
Could they've introduced checks some where between 18.x.x to 2x.x.x to avoid any issues on Switch 2?
Here are some tweets regarding this topic:
I will try it again today with the GTA trilogy and let you guys know how it goes.