Hardware Mig Switch on Switch 2

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If there is an update for a game that improves the graphics on Switch 2, then such an update will only work if you download it from eShop. Updates that can be transferred locally from Switch 1 do not contain graphics improvements.

That's not true. You can transfer the updates from Switch 1 to Switch 2, and the updates will include the graphics improvements!
 
Last edited by HiSpange,
You can transfer the updates from Switch 1 to Switch 2, and the updates will include the graphics improvements!
Is this your guess or have you tested the updates for Switch 1 and Switch 2? If you have, for which games did the update from Switch 1 include graphics improvements?
I have the results of testing the update for the game Super Mario Odyssey. If you transfer the 1.4.1 update locally from Switch 1, then the graphics do not improve on Switch 2. But if you download the 1.4.1 update via eShop, then the graphics improve on Switch 2.
 
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Is this your guess or have you tested the updates for Switch 1 and Switch 2? If you have, for which games did the update from Switch 1 include graphics improvements?
I have the results of testing the update for the game Super Mario Odyssey. If you transfer the 1.4.1 update locally from Switch 1, then the graphics do not improve on Switch 2. But if you download the 1.4.1 update via eShop, then the graphics improve on Switch 2.
I have tested it myself and it works perfectly with the following games

Captain Toad
New Super Mario Bros. U
Super Mario 3D World
The Legend of Zelda: Echoes of Wisdom
The Legend of Zelda: Link's Awakening
 
Last edited by HiSpange,
I have tested it myself and it works perfectly with the following games
How did you know the graphics had improved? Did you compare the game on Switch 1 and Switch 2? In such a comparison, there will be a difference in any case due to the more powerful processor and better screen on Switch 2. In my case, the game was compared only on Switch 2 with two updates (one update from Switch 1, the second update from eShop). And with the second update, there is already a difference.
Switch 1 (19.0.1)
Were you able to transfer updates for all these games from Switch 1 with firmware 19.0.1? Through which installer were updates installed on Switch 1 (Goldleaf, Awoo, Tinfoil)?
I have tested it myself and it works perfectly with the following games
The Legend of Zelda: Link's Awakening
Today I was sent the results of tests with updates for The Legend of Zelda: Link's Awakening:
- Update transferred from Switch 1 does not improve graphics on Switch 2.
- Update downloaded from eShop improves graphics on Switch 2.
 
Last edited by dolpf,
I have tested it myself and it works perfectly with the following games

Captain Toad
New Super Mario Bros. U
Super Mario 3D World
The Legend of Zelda: Echoes of Wisdom
The Legend of Zelda: Link's Awakening
Will need to check it myself, but why would the update downloaded on a switch 1 include graphic improvements for the switch 2?
If I understood correctly how it works, the switch 2 "improvements" are usually dlc's that you buy in the e-shop (some at 0 cost)) and the ones that are downloaded in the switch 1 are "compatibility changes" that can be transferred to the switch 2.
The switch 2 sets the game as a switch 1 game or switch 2 game (check the properties in the game), so if it's s switch 1 game, transferring the update from the switch 1 would allow the game to run on the switch 2 (adding the compatibility fixes), so you can run the game on it, but shouldn't necessarily add any "switch 2 mode improvement".
What you might notice is better performance improvements running the switch 1 game in switch 2... but that's not related to the update itself.
 
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Will need to check it myself, but why would the update downloaded on a switch 1 include graphic improvements for the switch 2?
If I understood correctly how it works, the switch 2 "improvements" are usually dlc's that you buy in the e-shop (some at 0 cost)) and the ones that are downloaded in the switch 1 are "compatibility changes" that can be transferred to the switch 2.
The switch 2 sets the game as a switch 1 game or switch 2 game (check the properties in the game), so if it's s switch 1 game, transferring the update from the switch 1 would allow the game to run on the switch 2 (adding the compatibility fixes), so you can run the game on it, but shouldn't necessarily add any "switch 2 mode improvement".
What you might notice is better performance improvements running the switch 1 game in switch 2... but that's not related to the update itself.
Those specific games listed had free updates for switch 2

That being said I still think the user in question needs new glasses. I updated in a similar way and I’ve been playing HDR Zelda for a week or so now on my OlED tv so there’s a difference

They aren’t going to release 2 seperate versions of the update for each region either that’s silly. Specifically when the switch 1 isn’t even getting anything out of these new updates on the games..so why would Nintendo upload and approve a useless update that does nothing ?
 
in that case I'm interested in knowing why the only updates dolpf was unable to transfer just happened to be the ones that have switch 2 upgrades, seems like a weird coincidence
I think the transfer process is just buggy at best

It took my systems like 25 minutes to find each other every time I’ve tried despite being right next to each other. Any time I try to connect a switch 1 to my 2 (I hate these names 🤣)

I’ve tried countless orientations and distances
 
I think you all are hung up on the paid "Switch 2 Enhanced" versions of things and the updates that simply make a game work on the Switch 2. One does included visual and potentially gameplay improvements. The other simply makes it work on the S2. S2 may naturally be able to enhance/upscale things but that is all you're getting, no dedicated S2 improvements.
 
I think you all are hung up on the paid "Switch 2 Enhanced" versions of things and the updates that simply make a game work on the Switch 2. One does included visual and potentially gameplay improvements. The other simply makes it work on the S2. S2 may naturally be able to enhance/upscale things but that is all you're getting, no dedicated S2 improvements.
All this with MiG Switch games or original ones?
 
I think you all are hung up on the paid "Switch 2 Enhanced" versions of things and the updates that simply make a game work on the Switch 2. One does included visual and potentially gameplay improvements. The other simply makes it work on the S2. S2 may naturally be able to enhance/upscale things but that is all you're getting, no dedicated S2 improvements.
That's right, I'm only talking about the free updates not the ones you have to pay for, then it works too, thanks
 
I think the transfer process is just buggy at best

It took my systems like 25 minutes to find each other every time I’ve tried despite being right next to each other. Any time I try to connect a switch 1 to my 2 (I hate these names 🤣)

I’ve tried countless orientations and distances
I've not had any issues transferring updates between my lite and my modded v1 lately, but I know the one time a few years back that I tried to match monster hunter rise so we could multiplayer without me having to find the new update online just never wanted to work. but it would be a funny coincidence that "it's buggy" just happened to only fail on the games that have switch 2 patches, while always succeeding on everything else

anyway I didnt realize before, but the list dolpf posted was just a complication of results from other people who tried, and from reading them really I dont think half of those people even understand what they're doing. so I don't really trust the results. I know goldleaf apparently has a problem installing the updates for games that have switch 2 improvements though so maybe that is what makes it break for some of them. like the update would appear to install fine on the switch 1, but because it's installed wrong the data isnt correct for the switch 2 and it fails. then every other game works fine because the installers install those fine

I think you all are hung up on the paid "Switch 2 Enhanced" versions of things and the updates that simply make a game work on the Switch 2. One does included visual and potentially gameplay improvements. The other simply makes it work on the S2. S2 may naturally be able to enhance/upscale things but that is all you're getting, no dedicated S2 improvements.
no, we're fully aware of exactly what we're talking about
 
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I've not had any issues transferring updates between my lite and my modded v1 lately, but I know the one time a few years back that I tried to match monster hunter rise so we could multiplayer without me having to find the new update online just never wanted to work. but it would be a funny coincidence that "it's buggy" just happened to only fail on the games that have switch 2 patches, while always succeeding on everything else

anyway I didnt realize before, but the list dolpf posted was just a complication of results from other people who tried, and from reading them really I dont think half of those people even understand what they're doing. so I don't really trust the results. I know goldleaf apparently has a problem installing the updates for games that have switch 2 improvements though so maybe that is what makes it break for some of them. like the update would appear to install fine on the switch 1, but because it's installed wrong the data isnt correct for the switch 2 and it fails. then every other game works fine because the installers install those fine


no, we're fully aware of exactly what we're talking about
That's interesting. In the past, goldleaf did not remove updates when installing a new one, maybe this is still the case. It would remove the ns record but not the nca. I wonder if that has anything to do with it? Probably not, but it's at least one difference it has when installing.

Do those updates installed by goldleaf work without patches? They should as it does not need to modify anything, but maybe goldleaf does. Maybe the record with the ncm key that's pushed is bad, not the nca tik data. Like padding not being set to zero.
 
I've not had any issues transferring updates between my lite and my modded v1 lately, but I know the one time a few years back that I tried to match monster hunter rise so we could multiplayer without me having to find the new update online just never wanted to work. but it would be a funny coincidence that "it's buggy" just happened to only fail on the games that have switch 2 patches, while always succeeding on everything else

anyway I didnt realize before, but the list dolpf posted was just a complication of results from other people who tried, and from reading them really I dont think half of those people even understand what they're doing. so I don't really trust the results. I know goldleaf apparently has a problem installing the updates for games that have switch 2 improvements though so maybe that is what makes it break for some of them. like the update would appear to install fine on the switch 1, but because it's installed wrong the data isnt correct for the switch 2 and it fails. then every other game works fine because the installers install those fine


no, we're fully aware of exactly what we're talking about
Most of the results are mine, the problem is the installers. I use five different ones and always find that some fail and others don't.

switch 1 fw18.1.0
switch 2 fw20.1.1

In my case I use public dumps after looking at 300 games there is no point in updating them unless they fail or force you since you can open most of the public ones

The good thing about this is that if you are interested in updating, the current configuration accepts 100% of updates, depending on the installer.

It is also possible to send local updates for a latest fw although it does not make much sense to do that with a low fw
 
Most of the results are mine, the problem is the installers. I use five different ones and always find that some fail and others don't.

switch 1 fw18.1.0
switch 2 fw20.1.1

In my case I use public dumps after looking at 300 games there is no point in updating them unless they fail or force you since you can open most of the public ones

The good thing about this is that if you are interested in updating, the current configuration accepts 100% of updates, depending on the installer.

It is also possible to send local updates for a latest fw although it does not make much sense to do that with a low fw
yes most games don't really need the updates I think. your thing about the "generation 17 ticket" is completely made up though. games and updates don't get new tickets or new builds for new firmware versions. maybe a language barrier problem?
 
yes most games don't really need the updates I think. your thing about the "generation 17 ticket" is completely made up though. games and updates don't get new tickets or new builds for new firmware versions. maybe a language barrier problem?
Well, actually, that was my mistake. At the time, I thought that dump an update on a new fw would generate improvements on Switch 2 in some way, but I didn't really know anything about that.
 
Well, actually, that was my mistake. At the time, I thought that dump an update on a new fw would generate improvements on Switch 2 in some way, but I didn't really know anything about that.
yeah it's one build for each updates regardless of the firmware, if your firmware version is too low for the master key then it won't install in the first place because the os can't decrypt it
 
Switch 2 on firmware 20.4.0.
My own dumps (nothing downloaded from the internet).
Without registering the profile:
Test 1: copied a bunch of dumps to a 1TB card. Browsed the list in the switch 2 while offline (no wifi setup). Take out the migflash. Put the switch 2 in dock (connected through lan) and updated the games from the internet without issues (other than having to click on each of them to select the option to update from the internet).
Test 2: copied quite a bunch more of my dumps in the 1tb card. Leaving the switch 2 at the dock (lan connection). Insert migflash and browse through the list of games ). The games updated without issues.
Test 3: registered the profile.. copied some more dumps in the sd card. Again leaving it at the dock ( lan connectio). Insert migflash and browse through the list of games. The games updated without issues.
Test 4: played my own dumps while still docked at the base ( lan connected). No issues opening the eshop after it.
Final test: downloaded a game from my eshop account... no issues.

Will my console get banned in a soon future? who knows... but I hope it works fine with your own dumps as it did in the switch 1.

What I noticed that is a real screw up thanks to Nintendo: FREE downloads (example, voice packages for Skyrim) get associated to the first console you install it (as virtual gamecards) and you can't just install them on another console or download them again without disabling them on the first one. So if you use the same cartridge in two consoles associated with your account and download a FREE eshop dlc, you can only do so in one console at a time (even if you might have more than one copy of the game )... so fucked up...
 

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