All stats based on either research or experience. Not all of it is based on the console itself, but it's reception and Units sold.
Horsepower:
Xbox: 733 MHz
GCN: 485 MHz
PS2: 295 MHz
Games licensed:
PS2: 4,000
Xbox: 998
GCN: 600
Dashboard functionality:
Tie between PS2 and GCN. Xbox had a dashboard that popped up immediately after the startup sequence.
Copies sold:
PS2: 155 Million Units
Xbox: 24 Million Units
GCN: 21.75 Million Units
Controller lag (by experience):
The Duke and DualShock 2 didn't have any lag that I know of, but the GCN Controller and Wavebird had a .5 second lag.
Console design:
GCN: Simplicity (a literal fucking cube)
PS2: Fantasy-Futuristic esque shit idk
Xbox: Futuristic (also had a giant capacitor that could cause RRoD out of nowhere, and my Xbox RRoDing on me when I was younger gave me a hatred for red rings in general.)
Quality:
GCN: Had a pretty stable circuit board.
PS2: Had a lot of screen freezes and RSoD existed.
Xbox: As mentioned before, if that large ass capacitor blows, it will RRoD.
Reception:
Tie between Xbox and PS2. At their time, the GameCube was criticized for being "too modern" (according to Thomas Game Docs).
Current Standings:
PS2: 4 points
Xbox: 3 points
CGN: 3 points
The PS2 is in the lead, while GCN and Xbox are neck and neck. Who will stand to the PS2 for the preliminary between Xbox and GCN? Let's see.
Backwards compatibility:
GCN: used an addon to play GBA games.
Xbox: was the first of it's kind, so it didn't need BACKWARDS compatibility, but could play DVDs with an addon required.
Winner of the GCN/Xbox preliminary: GCN. Although playing DVDs on a game console was new at the time, PS2 also had a DVD player with an addon required, and playing GBA games on a GameCube was a good idea and was worth the hassle to put it together.
Final round. GCN and PS2 are neck and neck 4 points.
And it is...
The experience (how games ran, etc.)
Hmm... The GCN had great games from Super Smash Bros Melee to PMTTYD, but also shit games like... Sonic Adventure DX: Director's Cut (note: PS2 also had SADXDD)
The PS2 also had great games from PaRappa the Rapper 2 to Grand Theft Auto: San Andreas and shit games like... Dear god... The Legend of Alan Dar.
But who wins this round, I hear you ask? Well... Hmm... SSBM, PM TTYD and GTA SA are both the top sellers to their respective consoles... And the Legend of Alan Dar is way worse than SADXDD...
Fuck it the winner is the Nintendo GameCube.
You might be wondering how come, well... It was out of random.
I intentionally left out the Dreamcast because it's technically not a 6th generation console.
Horsepower:
Xbox: 733 MHz
GCN: 485 MHz
PS2: 295 MHz
Games licensed:
PS2: 4,000
Xbox: 998
GCN: 600
Dashboard functionality:
Tie between PS2 and GCN. Xbox had a dashboard that popped up immediately after the startup sequence.
Copies sold:
PS2: 155 Million Units
Xbox: 24 Million Units
GCN: 21.75 Million Units
Controller lag (by experience):
The Duke and DualShock 2 didn't have any lag that I know of, but the GCN Controller and Wavebird had a .5 second lag.
Console design:
GCN: Simplicity (a literal fucking cube)
PS2: Fantasy-Futuristic esque shit idk
Xbox: Futuristic (also had a giant capacitor that could cause RRoD out of nowhere, and my Xbox RRoDing on me when I was younger gave me a hatred for red rings in general.)
Quality:
GCN: Had a pretty stable circuit board.
PS2: Had a lot of screen freezes and RSoD existed.
Xbox: As mentioned before, if that large ass capacitor blows, it will RRoD.
Reception:
Tie between Xbox and PS2. At their time, the GameCube was criticized for being "too modern" (according to Thomas Game Docs).
Current Standings:
PS2: 4 points
Xbox: 3 points
CGN: 3 points
The PS2 is in the lead, while GCN and Xbox are neck and neck. Who will stand to the PS2 for the preliminary between Xbox and GCN? Let's see.
Backwards compatibility:
GCN: used an addon to play GBA games.
Xbox: was the first of it's kind, so it didn't need BACKWARDS compatibility, but could play DVDs with an addon required.
Winner of the GCN/Xbox preliminary: GCN. Although playing DVDs on a game console was new at the time, PS2 also had a DVD player with an addon required, and playing GBA games on a GameCube was a good idea and was worth the hassle to put it together.
Final round. GCN and PS2 are neck and neck 4 points.
And it is...
The experience (how games ran, etc.)
Hmm... The GCN had great games from Super Smash Bros Melee to PMTTYD, but also shit games like... Sonic Adventure DX: Director's Cut (note: PS2 also had SADXDD)
The PS2 also had great games from PaRappa the Rapper 2 to Grand Theft Auto: San Andreas and shit games like... Dear god... The Legend of Alan Dar.
But who wins this round, I hear you ask? Well... Hmm... SSBM, PM TTYD and GTA SA are both the top sellers to their respective consoles... And the Legend of Alan Dar is way worse than SADXDD...
Fuck it the winner is the Nintendo GameCube.
You might be wondering how come, well... It was out of random.
Post automatically merged:
I intentionally left out the Dreamcast because it's technically not a 6th generation console.