Hacking Mega Man ZX interacts with Zero 3 and 4

  • Thread starter Thread starter adams89
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yes it's possible, use search in the SCDEV forums to find out exactly how, but it's something like.. name the ds rom and gba rom the same and in the same folder.
 
THX, man
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Greetings
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I have to gie a new post becoz i want 2 ask, that this trick work 4u? Becoz 4 me not, i thonk that RMZX rom don't detect that GBA rom - i need 2 patch that GAB ROM?
 
Did you select 'enable gba link' in the ds-options when patching the rockmanzx clean rom ? also the gba rom must be unpatched and of the same region (Jap) as the ds patched rom
 
Yes... i think so... but how u patch Rockman ZX can u say? And the gba file need the same file name like NDS rom? But answer me - this trick work 4u?
 
Maybe this would work for other games too!? What does the "Enable GBA Union" mean in the Supercard software when patching a rom? It sound slike it would enable the rom to read the contents of the GBA slot for expanded information, but I am probably wrong as the makers write the Supercard is such odd ways. LOL!

FifthE1ement
 
Yes that's the option... "Enable GBA Union"

@adams89, no I haven't ried it , I only played the first few levels then thought I would just wait for the English version.

Other people in the SCDev forum said it worked. You will need the patcher 2.542 to patch the RockmanZX rom. Remember leave the gba rom unpatched.
 
Yes, i don't patch GBA rom... i do'ing soemthin liek that:
In one folder:
RockmanZX.nds.dsq - patched w options:
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RockmanZX.nds.gba - unpatch
RockmanZX.nds.sav

And it don't work 4 me...
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MAybe u tell me which useres, or any topics bout that...
 

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