Mario Party: Island Tour - Debug Minigames

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by EpicMario50, Jan 17, 2016.

  1. EpicMario50
    OP

    EpicMario50 Advanced Member

    Newcomer
    66
    42
    Oct 15, 2015
    United States
    I have extracted MP:IT's file contents and found a directory called "sample" which held a lot of debug related files that had the same extension as minigames. I tried replacing a regular minigame with one of these, but it just lead me to a endless ending screen. There is a character viewer, a text viewer, a minigame action test, a sample board, a sample minigame, and a shadow test. If you have any idea on how to make these playable, please comment.
    The root of the romfs
    Inside the sample folder
    The .zdat file in every folder
     
    Zidapi and Caseyfam like this.
  2. Zidapi

    Zidapi GBAtemp Addict

    Member
    2,980
    1,781
    Dec 1, 2002
    Awesome, I love this kind of stuff.

    I might have a stab at making GateShark codes to enable this stuff. I don't own this game though, and I have other games I want to pickup tomorrow. If I can get it cheap new, or second hand I will.

    Edit: There isn't a page for this on tcrf, so that's cool.
     
    Last edited by Zidapi, Jan 17, 2016
  3. EpicMario50
    OP

    EpicMario50 Advanced Member

    Newcomer
    66
    42
    Oct 15, 2015
    United States
    Yeah, I also found some dummy files.
    [​IMG]
    [​IMG]
    I will post this stuff on TCRF when I can get the minigames to work.
     
  4. EpicLPer

    EpicLPer Nice unless you give me a reason to hate you ;)

    Member
    918
    595
    Mar 13, 2015
    Austria
    Austria
    Sorry to revive this but have you found a way to get to the zdat files guts? I've not yet found a way to extract those archives but I'd so love to get the Super Mario Galaxy remix out of them :'(
     
  5. EpicMario50
    OP

    EpicMario50 Advanced Member

    Newcomer
    66
    42
    Oct 15, 2015
    United States
    I have not yet.