mario party 8 ISO question

Discussion in 'Wii U - Hacking & Backup Loaders' started by super mario 128, Nov 14, 2013.

  1. super mario 128
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    super mario 128 GBAtemp Regular

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    I have a old scratch up Mario party 8 that worked on the wii but not on the vWii so I downloaded the ISO and when I downloaded it show the pal case but it said U.S version. I downloaded it and use a wiibackup manager to get the case and it showed it was the U.S case and the game ID was RM8E01. When I went to play it the game started up in full screen but when I went to party mode and started it was in a small 4.9 screen. IS this the pal version even know it said U.S? Even if it is the pal version can you make the screen bigger? I'am using configurable USB loader. Should I use a different loader or stick with the configurable USB loader and can you make the screen bigger with this loader? Some help would be nice.
     
  2. Cyan

    Cyan GBATemp's lurking knight

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    This is the American version because the GameID's region is "E" (RM8E01).
    E = America
    P = PAL territories (Europe/Australia)
    J = Japan
    K = Korea

    Mario Party 8 works only in interlace (480i), and has static unused borders (you should force the ratio to 4:3 instead of 16:9 to prevent screen burning).
    I don't know if you can make the screen bigger, maybe patching the video output to force progressive could have an effect. in CFG settings, set the Video: 480p, Video patch: Sneek+all.
     
  3. filfat

    filfat Musician, Developer & Entrepreneur

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    Well, that makes sense if E is America... shouldn't EU be E XD
     
  4. super mario 128
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    super mario 128 GBAtemp Regular

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    ok I will try that. Thanks for telling me all the game ID letters.
     
  5. Cyan

    Cyan GBATemp's lurking knight

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    yeah, that's what European thought first (me included :P), but Europe, Australia, and other PAL region use the same code. It's P (certainly for PAL)
    I don't know why E for all NTSC regions except Japan.

    Game ID is : System-code + Game code + Region code + Publisher code
    You can check here how it works
     
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  6. super mario 128
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    super mario 128 GBAtemp Regular

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    Thank man. The screen is as big as my tv now.
     
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  7. Lumstar

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    Nah. Nintendo is just that lazy at marketing progressive support. Mario Party 5 and 6 had the box indicator, yet 4 and 7 didn't.

    For better or worse they gave up with Wii. There's no way to tell before purchase whether any American Wii game has 480p.
     
  8. Cyan

    Cyan GBATemp's lurking knight

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    I talked about Mario Party 8 (PAL, but I guess NTSC is the same), if you check the "compatible video mode" listed in the main.dol file, there are no 480 progressive.
    But the game IS compatible in progressive, you just need to add the missing modes into the dol (hard patch, or using USBLoader's video patch).

    Like you said, Nintendo is too lazy to even list all compatible modes in their games :/
     
  9. Lumstar

    Lumstar Princess

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    Well don't take my word for it, you've answered your own question. Find some way to locate an NTSC main.dol. :)