I've been following the guide here to edit Mario Maker 2 sprites, and I'm able to load my sheets into the game successfully, but have a weird issue.
In-game, the sprites have a weird white corruption around them that isn't in the .dds file.
You can see this below:
Interestingly, the white shows up only sometimes, as you can see in closer inspection above. In-game, it shows up, but the instant replay outlines don't show it.
Here is a capture illustrating that:
https://gfycat.com/ampleinsidiousguillemot
I'm not quite sure what I'm doing wrong and if anyone can offer a solution I'd be happy. Thanks!
EDIT: I fixed the issue! It ended up being that I was using the wrong encoding for the image. Images need to be R8_G8_B8_A8_SRGB
In-game, the sprites have a weird white corruption around them that isn't in the .dds file.
You can see this below:
Here is a capture illustrating that:
https://gfycat.com/ampleinsidiousguillemot
I'm not quite sure what I'm doing wrong and if anyone can offer a solution I'd be happy. Thanks!
EDIT: I fixed the issue! It ended up being that I was using the wrong encoding for the image. Images need to be R8_G8_B8_A8_SRGB
Last edited by OkazakiTheOtaku,