I made a valid point the other day on a non-pirate thread using some things I read here from thieves experiences.
Seems really that the 2D and 3D mario's parallel pretty damn well...
SMB1 innovated 2D platforming as a model for the future
SM64 innovated 3D platforming as a model for the future
SMB2 mixed things up, great game, but was a quirky oddball
SMS mixed things up, great game, but was a quirky oddball
SMB3 innovated what the original started, added in many colorful areas, many ways to attack things, multiple suits, and many fun things only multiple tries will uncover.
SMG seems to do the same on Wii as SMB3 did on the NES.
I sense a pattern.