Manually fix 480p settings for games?

  • Thread starter Thread starter cubes
  • Start date Start date
  • Views Views 1,183
  • Replies Replies 4
...I guess one could use those codes with Dolphin's debug mode and see which data they replace. Knowing the strings of data they replace, we could try and find matches on other games.

That's more or less what we used to find about the deflicker filter, or what I did to patch several PAL GC games to work at 60Hz and not 50Hz. Probably easier if every game has the same bug and have the same string of data.

Edit: Or maybe not. I found where the code in the cheat is put in memory but trying with and without the cheat pretty much every value around that part in memory changes.
 
Last edited by Maeson,
  • Like
Reactions: cubes
The main "issue" is that the replaced code is longer (8 bytes) than the code it replaces (4 bytes). That means even if you manage to find the location automatically, you can't just patch find-and-replace, you need to find some empty space in the game to include the 8 bytes, and then create a branch instruction that jumps to that location.

It is possible, but probably not something the average person is going to be able to do manually with a hex editor.
 

Site & Scene News

Popular threads in this forum