Again, this game uses CPK container to store its content. The game scripts, having EVD extension, are compressed with CRILAYLA signature and can be identified by TOC header inside (no ITOC). Repeated and constant dummy padding is used between aligned data.
The script itself has a problem with pointer (again+_+), only clue I found is, there are always string length, 24 byte before the actual string itself.
This is how the above script appeared in game.
I tried adding longer string and edit string length accordingly but the game just crash so I assume there should be another pointer somewhere. By the way, every character in the string is fixed to 16 byte, is there anyway to fix this rather than using full width character ?
Raw script can be found here if anyone may have a look. I guess there should be another pointer other than string length. There are also unreadable part near the end of the file too.
The script itself has a problem with pointer (again+_+), only clue I found is, there are always string length, 24 byte before the actual string itself.
This is how the above script appeared in game.
I tried adding longer string and edit string length accordingly but the game just crash so I assume there should be another pointer somewhere. By the way, every character in the string is fixed to 16 byte, is there anyway to fix this rather than using full width character ?
Raw script can be found here if anyone may have a look. I guess there should be another pointer other than string length. There are also unreadable part near the end of the file too.