Hacking MAIO: Moonshell All-in-One for Acekards

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Crazyninjaguy said:
Just looked through my moonshell2 folder and AKAIO and the only file i could find starting with _vh is _vh.inilink.nds in the moonshl2/extlink folder.

Is that the one you mean?
Really?
OK, erase other than _vh.inilink.nds and _hn.inilink.nds then try again
 
I redownloaded and it looks like it didnt extract properly the first time
smile.gif

But it still doesnt work for loading roms, i now have the _vh.VeryHugeNDSLoader.nds file.
What is it i should rename it to?

Thanks for your help
smile.gif
 
extract the zip file content at the root of your SD card's drive.

the files you download here are ready to use and has 0 configuration. Dunno why it dindnt work on your card, but i did manage to work on my card as soon as i finished copying the files.
 
Crazyninjaguy said:
I redownloaded and it looks like it didnt extract properly the first time
smile.gif

But it still doesnt work for loading roms, i now have the _vh.VeryHugeNDSLoader.nds file.
What is it i should rename it to?

Thanks for your help
smile.gif
__h.veryhuge...
And put _vh.inilink.nds
 
Well,
># Some games MAY not show proper game icon in Moonshell ('Sonic - Classic Collection' seems to be one of them)
It seems that MoonShell only recognizes Banner version 0/1.

QUOTE said:
http://www.bottledlight.com/ds/index.php/F...rmats/NDSFormat
Banner structure
Offset Size Description
0 2 Version (always 1)
But this "Version" seems to be >=2 in recent games (like Maple Story(K)). So possibly we can patch there to 1.
 
Xenon++ said:
Well,
># Some games MAY not show proper game icon in Moonshell ('Sonic - Classic Collection' seems to be one of them)
It seems that MoonShell only recognizes Banner version 0/1.

QUOTE said:
http://www.bottledlight.com/ds/index.php/F...rmats/NDSFormat
Banner structure
Offset Size Description
0 2 Version (always 1)
But this "Version" seems to be >=2 in recent games (like Maple Story(K)). So possibly we can patch there to 1.
Perhaps it a way Nintendo are trying to prevent piracy or perhaps a way to determine DSi 'enhanced' games (whihc I think Sonic is)
 
riverchen said:
Umm, will this work with acekard clones with AKAIO 1.5 mod?
To be honest I don't know (not having a 'clone' I can't test) but since the 'package' includes official AKAIO which only work on 'real' acekard then as it stands....No !!!

HOWEVER... I don't know what'll happen if you replace the /_aio/ folder with the 1.5 modded version (or is it the ak4menu.nds that is modded ???)

If you do try it out, remember to back up your MicroSD card first in case things go wrong
 
CannonFoddr said:
riverchen said:
Umm, will this work with acekard clones with AKAIO 1.5 mod?
To be honest I don't know (not having a 'clone' I can't test) but since the 'package' includes official AKAIO which only work on 'real' acekard then as it stands....No !!!

HOWEVER... I don't know what'll happen if you replace the /_aio/ folder with the 1.5 modded version (or is it the ak4menu.nds that is modded ???)

If you do try it out, remember to back up your MicroSD card first in case things go wrong

Tested, not working. I might run more tests later.

Tested on R4i Ultra
 
riverchen said:
Tested, not working. I might run more tests later.Tested on R4i Ultra
Thanks for the info - I've added it to a new section on first post - if you do manage to get it working, don't forget to let me know (especially on HOW you did it) so I can change the first post accordingly
 

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