M3 System vs Sakura Backgrounds

Discussion in 'M3 Adapter' started by teesang, Nov 12, 2009.

Nov 12, 2009
  1. teesang
    OP

    Newcomer teesang Newbie

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    Hi Everyone.

    I need some help trying to create a .bmp for my "SYSTEM" background. I've been able to successfully create .bmp files, use the Skin Maker and create Sakura skins without any issues. However, every time I try to change the following files in the default M3 SYSTEM, it doesn't display properly (at all).

    mini_create.bmp and mini_load.bmp look to be two bitmap images that display on the top screen of the DSi whenver you load a NDS rom from Sakura. It displays for a moment while creating the save file or starting the game. I wanted to put my own bitmap for these images, but when I do, they never display at all. I will get a weird white or pink screen instead.

    I don't know what I'm doing wrong for these .bmp files. Are there specific requirements?

    I am using Photoshop, saving it as a .bmp in OS/2 24 bit format. I've tried all other formats as well. Again, it works with the Sakura skins, but not as a regular bitmap in the "SYSTEM" folder.

    Can anyone help?

    Thanks.
     
  2. Magmorph

    Member Magmorph GBAtemp Advanced Fan

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    The range of colors you can use in the bitmap is VERY small. You have to use 8 bit bitmaps.
     
  3. teesang
    OP

    Newcomer teesang Newbie

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    Is that a limitation only for the default M3 System? Since it works as a skin within Sakura?
     
  4. Magmorph

    Member Magmorph GBAtemp Advanced Fan

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    Only the mini_create.bmp and mini_load.bmp need to be 8 bit.
     

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