Hi everyone,
Recently I've been trying to get Paper Mario RPG (JP) running on my Wii and Gamecube with little success.
Wii Details:
Soft and HardModded 4.3U
WiiKey 1.99 beta
cIOSX d2x v7alpha5 (all bases)
Hermes cIOSv4 Base 37 & 38 as IOS222
MIOSv10, with Wii Gator's cMIOS 0.2
Unable to properly install SNEEK and get Dios Mios Lite running, so that's a bust.
Wii Testing: (Installed tools are outdated. I know.)
Disc Channel - Freezes
NeoGamma R9 B50 - Freezes
The preferred method of booting my GC games would be Disc Channel using the WiiKey. If downgrading my MIOS can resolve the issue, that would be the best option.
What actually happens: The game boots up, the Nintendo logo appears (in red) and the game starts normally. While the story book is displayed a white message bubble appears (instead of the proper blue one) with the text "no messages" in it. You press A and the curtain slides over where another white message bubble appears with the same text. Pressing A there (when the game goes to read the memory card) it freezes with a solid audio tone.
Gamecube Details/Testing:
Untouched Gamecube (DOL-001)
ActionReplay 1.14a Swap Method using
GCoS 1.5 on Modded memory card
Basically the game just doesn't boot at all. Hangs on a black screen.
PC Testing:
In Dolphin 2.0, the exact same thing happens, the game freezes.
In Dolphin 3.0, the Nintendo logo appears in blue and the game works properly!
Notes:
I've verified the burn against online MD5 hashes and it's 100%. Dolphin 3.0 runs the game just fine right off the disc.
Both my Wii and Gamecube can boot and run many other NTSC-J region games without issue.
Edit 1:
The reason I'm trying to get the Japanese version of Thousand Year Door running is so that my girlfriend can play it easily and understand everything that's going on.
I've noticed something when booting the game up. This happens with any boot method. The Ninty logo appears, nothing happens for a while and then the logo vanishes and the same one appears again followed by the usual Intelligent Systems logo and Dolby etc...
My retail copy of Thousand Year Door on the other hand starts up with the question to use Progressive Scan or not. It then confirms that the change is in place and boots through the Nintendo, IS, and Dolby logos normally. Runs just fine.
Any and all insight into getting this game running is greatly appreciated.
Recently I've been trying to get Paper Mario RPG (JP) running on my Wii and Gamecube with little success.
Wii Details:
Soft and HardModded 4.3U
WiiKey 1.99 beta
cIOSX d2x v7alpha5 (all bases)
Hermes cIOSv4 Base 37 & 38 as IOS222
MIOSv10, with Wii Gator's cMIOS 0.2
Unable to properly install SNEEK and get Dios Mios Lite running, so that's a bust.
Wii Testing: (Installed tools are outdated. I know.)
Disc Channel - Freezes
NeoGamma R9 B50 - Freezes
The preferred method of booting my GC games would be Disc Channel using the WiiKey. If downgrading my MIOS can resolve the issue, that would be the best option.
What actually happens: The game boots up, the Nintendo logo appears (in red) and the game starts normally. While the story book is displayed a white message bubble appears (instead of the proper blue one) with the text "no messages" in it. You press A and the curtain slides over where another white message bubble appears with the same text. Pressing A there (when the game goes to read the memory card) it freezes with a solid audio tone.
Gamecube Details/Testing:
Untouched Gamecube (DOL-001)
ActionReplay 1.14a Swap Method using
GCoS 1.5 on Modded memory card
Basically the game just doesn't boot at all. Hangs on a black screen.
PC Testing:
In Dolphin 2.0, the exact same thing happens, the game freezes.
In Dolphin 3.0, the Nintendo logo appears in blue and the game works properly!
Notes:
I've verified the burn against online MD5 hashes and it's 100%. Dolphin 3.0 runs the game just fine right off the disc.
Both my Wii and Gamecube can boot and run many other NTSC-J region games without issue.
Edit 1:
The reason I'm trying to get the Japanese version of Thousand Year Door running is so that my girlfriend can play it easily and understand everything that's going on.
I've noticed something when booting the game up. This happens with any boot method. The Ninty logo appears, nothing happens for a while and then the logo vanishes and the same one appears again followed by the usual Intelligent Systems logo and Dolby etc...
My retail copy of Thousand Year Door on the other hand starts up with the question to use Progressive Scan or not. It then confirms that the change is in place and boots through the Nintendo, IS, and Dolby logos normally. Runs just fine.
Any and all insight into getting this game running is greatly appreciated.