Loadiine or USB

Discussion in 'Wii U - Hacking & Backup Loaders' started by Omegared89, Mar 4, 2017.

  1. Omegared89
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    Omegared89 Member

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    Wanted to know what is the difference and which is the best method to play backups???
     
  2. fenderjaguar

    fenderjaguar GBAtemp Fan

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    Loadiine = a hack, which in some cases has incompatibility problems, instability, glitches and insane loading times.

    Brazilian USB = 100% the same as if you were playing the real eshop version of the game, as long as there is a disk version available
     
    Last edited by fenderjaguar, Mar 4, 2017
  3. Omegared89
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    Omegared89 Member

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    what do u mean with "as long as there is a disk version available" do I have to have the disc in the console to boot? Or what u mean?
     
  4. Haloman800

    Haloman800 a real gril

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    I could be wrong, but I assume he means, if the game was released in disk format (like Mario Kart 8), then you can emulate it perfectly, but without any disk.
     
  5. Dust2dust

    Dust2dust GBAtemp Advanced Fan

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    Loadiine was great when it was the only way, but nowadays USB is preferred. Loadiine is still ok for small eShop games or VC, but if you want bigger games, go USB.

    — Posts automatically merged - Please don't double post! —

    Actually, if the game was released in disk format, the modified title.tik can be created, allowing the brazilian method. USB loading without CFW. No need to have a real disk in the console.
     
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  6. fenderjaguar

    fenderjaguar GBAtemp Fan

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    I mean that if there was no disk version available, then you can't use brazilian USB with that particular game, unless you use rednand or a CFW (which isn't really a big issue to do).

    It applies to eshop games that don't have a disk release. The reason is that the disk "ticket" can be used for whatever DRM scheme they use with eshop.

    I'm not talking about a physical disk in the console. You don't need to do that with any brazilian usb game
     
    Last edited by fenderjaguar, Mar 4, 2017
  7. Don21

    Don21 GBAtemp Regular

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    So i have one small question..I dont ever go online with the backups, but i heard its possible now with the cfw.
    Well i dont going to do it, but if want to have online features do i have to take the games out of my sdcard(loadiine style) and do the wupinstall with the same files to usb/nand to get the fully functions working? Thanks just want to know!
     
  8. Sumea

    Sumea Disco Ninja Frog

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    Loadiine is best.
    I find there is character to longer loading time, load skipping, random games not functioning correctly or at all, lack of online, most DLC and other compatibilities, and having to pay my left nut for a huge SD card to host all my games.

    snark aside Loadiine is great for small shiet and undubs/uncencors if you can't CFW every time you want to.
     
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  9. Dust2dust

    Dust2dust GBAtemp Advanced Fan

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    The same files wouldn't work with wupinstaller since they are decrypted for Loadiine. You would need to re-encrypt them, or better yet, just re-download from NUS in encrypted form. Once installed with wupinstaller, yes, online would work.
     
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  10. synce

    synce だいこんちゃんのだいふぁん

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    Unless something has changed, USB only supports games from the same region as your WiiU. I use Loadiine since it lets you bypass region lock
     
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  11. Felek666

    Felek666 retarded memekid which no one likes

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    Every Wii U CFW nowadays has regionhax & sigpatching lol.
     
  12. Magnus87

    Magnus87 GBAtemp Regular

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    USB Loader GX ported to WiiU

    I want all backups (NGC/Wii/WiiU/VirtualConsole/eShop/Wiiware) and homebrew in one place!
     
  13. Don21

    Don21 GBAtemp Regular

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    Thanks guys for clearify things up for me!!! Awesome!
     
  14. GunzOfNavarone

    GunzOfNavarone Advanced Member

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    USB or even internal install to the flash memory if you have room. I have Breath Of The Wild installed to the console itself as I have the 32GB model. I tested it out on USB first (as I always do before internal install). Speed-wise internal console is fastest, then it's USB and lastly SD (Loadline).
     
  15. Don21

    Don21 GBAtemp Regular

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    :) i never tried it and did to the console immediately..if it went wrong, would i be screwed. Or do i need ot only delete the gameinstall file? Thanks!
     
  16. GunzOfNavarone

    GunzOfNavarone Advanced Member

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    I guess you will know by now but for future reference always test it on USB first even if it's just a flash drive because if the ripped game happens to be a different region from your console and you install it to sysnand (console) you will brick it. Testing it out on USB prevents this happening, if it works fine then you can install it to the console.
     
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  17. Don21

    Don21 GBAtemp Regular

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    Wow, that was stupid to do so, thanks for the info! I always use my region games, so happy you said it. I will be more carefull now:)
     
  18. fenderjaguar

    fenderjaguar GBAtemp Fan

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    Actually, I don't think that is true. It's just that the game won't work. You can simply delete the game and install the proper region etc
     
  19. Don21

    Don21 GBAtemp Regular

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    Well i don't want to try it, or if someone already tried it lol:). I also think it can be easily deleted at the system storage!
     
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  20. GunzOfNavarone

    GunzOfNavarone Advanced Member

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    I heard that there was some sort of conflict and it could potentially cause bricking. It was during the ticket based iosu install guide. I didnt want to risk it anyway.

    — Posts automatically merged - Please don't double post! —

    No problem at all buddy. I think it's better to be safe than sorry.