I could be wrong, but I assume he means, if the game was released in disk format (like Mario Kart 8), then you can emulate it perfectly, but without any disk.what do u mean with "as long as there is a disk version available" do I have to have the disc in the console to boot? Or what u mean?
Actually, if the game was released in disk format, the modified title.tik can be created, allowing the brazilian method. USB loading without CFW. No need to have a real disk in the console.I could be wrong, but I assume he means, if the game was released in disk format (like Mario Kart 8), then you can emulate it perfectly, but without any disk.
what do u mean with "as long as there is a disk version available" do I have to have the disc in the console to boot? Or what u mean?
The same files wouldn't work with wupinstaller since they are decrypted for Loadiine. You would need to re-encrypt them, or better yet, just re-download from NUS in encrypted form. Once installed with wupinstaller, yes, online would work.So i have one small question..I dont ever go online with the backups, but i heard its possible now with the cfw.
Well i dont going to do it, but if want to have online features do i have to take the games out of my sdcard(loadiine style) and do the wupinstall with the same files to usb/nand to get the fully functions working? Thanks just want to know!
Every Wii U CFW nowadays has regionhax & sigpatching lol.Unless something has changed, USB only supports games from the same region as your WiiU. I use Loadiine since it lets you bypass region lock
i never tried it and did to the console immediately..if it went wrong, would i be screwed. Or do i need ot only delete the gameinstall file? Thanks!USB or even internal install to the flash memory if you have room. I have Breath Of The Wild installed to the console itself as I have the 32GB model. I tested it out on USB first (as I always do before internal install). Speed-wise internal console is fastest, then it's USB and lastly SD (Loadline).
I guess you will know by now but for future reference always test it on USB first even if it's just a flash drive because if the ripped game happens to be a different region from your console and you install it to sysnand (console) you will brick it. Testing it out on USB prevents this happening, if it works fine then you can install it to the console.i never tried it and did to the console immediately..if it went wrong, would i be screwed. Or do i need ot only delete the gameinstall file? Thanks!
I guess you will know by now but for future reference always test it on USB first even if it's just a flash drive because if the ripped game happens to be a different region from your console and you install it to sysnand (console) you will brick it. Testing it out on USB prevents this happening, if it works fine then you can install it to the console.
always test it on USB first even if it's just a flash drive because if the ripped game happens to be a different region from your console and you install it to sysnand (console) you will brick it.
I heard that there was some sort of conflict and it could potentially cause bricking. It was during the ticket based iosu install guide. I didnt want to risk it anyway.Actually, I don't think that is true. It's just that the game won't work. You can simply delete the game and install the proper region etc
No problem at all buddy. I think it's better to be safe than sorry.Wow, that was stupid to do so, thanks for the info! I always use my region games, so happy you said it. I will be more carefull now