I had the same problem: try 3 things:strange, my NES Remix has an icon and a cover, but its stuck at a black screen :/
1) turn off pygecko before starting the game in Loadiine settings
2) copy it again over SD (maybe corrupted data)
I had the same problem: try 3 things:strange, my NES Remix has an icon and a cover, but its stuck at a black screen :/
I had the same problem: try 3 things:
1) turn off pygecko before starting the game in Loadiine settings
2) copy it again over SD (maybe corrupted data)
Is there any chance Dimok is working on having game files repackaged into containers like wbfs or gzip
Free DLC will be the next step for Loadiine, I can FEEL IT!!!
Hey guys. I have searched through the thread but MAN there is a lot of stuff. What is the latest stable build that has integrated HID to VPAD support? I was almost certain that has been implemented already, right?
Yes, works for me : Splatoon EUR on Wii U EUR 5.5.1 with loadiine nightly.Have searched everywhere, can't find a solid answer. Is Splatoon working on latest nightly? Have it preinstalled, made a DDD dump. Can't get it to load. Not sure if I have a bad dump, or just not compatible atm. Wanna mess around with some mods offline.
Loadiine WILL NEVER give you warez compatibility.
If a method is found to "decrypt" DLC... maybe. But not from Dimok or another loadiine team.
HID to VPAD = 0.3 nightly only.
0.2 stable is too old.
Use nightly.
As stable as 0.2
You Wii U will not explode if you test...
Else try my own host : www.ouahouah.eu/wiiu
So my question to everyone else is, are there any configurations the community has set up to work with a broader scope of USB controllers? I mean I could write my own function in the HIDtoVPAD code no problem, but I just don't know how to get the memory address states from the controller I wanna use.
I think @dimok said somewhere that these crashes happen randomly on 5.4.0 because the stable kexploit is reacting different on this version. For me it is the same unfortunately. Hope it gets fixed eventually.