Hacking Loadiine GX2

  • Thread starter Thread starter Cyan
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as it has better compatibility with some games.
I don't think that's true, but I can't be the only one who's now curious as to which games those are. Anyway for the sake of completion, here's golden45's with 5.4.0 payloads. I haven't tested any of it.
 

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Hello, I have a problem with Loadiine and Mario Party 10
The base game (USA version) loads perfectly fine. However, after downloading the update with JNUSTool, trying to start it up results in the game's splash screen showing up and then nothing, it just freezes. Anyone know what may be the problem?
(using loadiine_gx2_34e36c8)

EDIT: Just for sake of being sure, updated Loadiine to the newest nightly (1c4b32c) and same happens.
 
Last edited by PewnyPL,
Try this one:
https://github.com/dimok789/loadiine_gx2/releases/tag/Loadiine-nightly-0703597
it's the current one I'm running. It works well, but it doesn't have the "DLC" feature yet (it's 2 versions before it was added). It works for me when I wanna play Minecraft when the newer versions isn't working. So, never know. Give it a shot XD
cheers I shall try as no version for me is good so far 50/50 game rate only. exploit loads 100 percent tho never fails just the games and I know they work as 1000s ppl get it off same tracker no issies and they worked week ago then stopped lool
 
Hey, @Cyan! Didn't you say that there will be a feature to load updates from a separate folder, and mods from a separate folder? Where is the mod feature? It feels weird to load mods from the update folder...
That's a bonus fact just for you. :)
 
Hey, @Cyan! Didn't you say that there will be a feature to load updates from a separate folder, and mods from a separate folder? Where is the mod feature? It feels weird to load mods from the update folder...
That's a bonus fact just for you. :)
Its called "update folder" but it can basicly be everything. There is no extra option for mods, just create a folder with the files you want to replace. Just make sure to delete the filelist.txt when you add/remove a file from the mod
 
Its called "update folder" but it can basicly be everything. There is no extra option for mods, just create a folder with the files you want to replace. Just make sure to delete the filelist.txt when you add/remove a file from the mod
You don't need to call the folder vSomething
v64 works, but it's not mandatory, you can call it "MyMod" or "Cafiine"
I know that already, what if I want to use the mod with the update? I don't want to combine the update and mod files.
 
I know that already, what if I want to use the mod with the update? I don't want to combine the update and mod files.
You have to combine them, at least for now. I see the issue, but its weird too, to merge the files from 3 differents sources. And its getting much more complicated implement (Which file should be loaded from which location when its in all folders? etc.)
I would create something like
v16
v16+MOD1
v16+MOD2
etc.
But maybe I'll add it (or somebody else) in the future if more people want this feature
 
Last edited by Maschell,
You have to combine them, at least for now. I see the issue, but its weird too, to merge the files from 3 differents sources. And its getting much more complicated implement (Which file should be loaded from which location when its in all folders? etc.)
I would create something like
v16
v16+MOD1
v16+MOD2
etc.
But maybe I'll add it (or somebody else) in the future if more people want this feature
So my games folder would look like this:
v64
Mod1
Mod2
Mod1 + v64
Mod2 + v64

Wow, what a waste of space, I hope you get the point now.
 
I would merge the update with the game, so you have the "official" release untouched.
then use the sub-folders for the mods, this way you can update and try different mods without affecting the clean game files.
I don't think you need to remove updates very often, when a game has an update it's usually better (more content, levels, bugfixes, etc.)

unless a mod is specifically for a particular version of the game.
 
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So my games folder would look like this:
v64
Mod1
Mod2
Mod1 + v64
Mod2 + v64

Wow, what a waste of space, I hope you get the point now.
At least you dont need to have the full game 5 times on your SD card ;) Most updates are just a few 100 MB,so the space not really an issue.
And more realistic would be:
v64
v64 + Mod 1
 
Last edited by Maschell,
I don't think that's true, but I can't be the only one who's now curious as to which games those are. Anyway for the sake of completion, here's golden45's with 5.4.0 payloads. I haven't tested any of it.
Thanks really appreciate it. I just want to load multiple version of loadiine so i can make some incompatible games in newer versions work.
 

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