Hacking Loadiine GX2

  • Thread starter Thread starter Cyan
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I'm new to loadlinne just got it working and the homebrew launcher. I'm trying to play ds games i'm on 5.01 do i need to do anything or just put them in a games folder?
 
I have a 5.5.1 wii u and i have a small problem with loadiine. When i run a N64 game and use my wavebird controller via the official gamecube adapter, padcon doesn't work in game. When i press the right analog stick, the display goes off and the battery led blinks blue but that is only for an instant. The display comes back instantly. Padcon works fine if i don't use the wavebird. Does anyone have the same issue? Possible conflict of the padcon and integrated gc-to-vpad?
 
I am trying to load Xenoblade Chronicles X using the latest Loadiine, and it's giving me an Error Code 102-9999 when I try to launch it. I can't get past that. Would someone mind helping me? Thanks!
 
I´m getting the FSgetmountsource failed error again and again -_-
I double checked the correct path, tried several build from the github, but it won´t work...
Using Europe Wii U on 5.5.1 help pls :bow:
 
I´m getting the FSgetmountsource failed error again and again -_-
I double checked the correct path, tried several build from the github, but it won´t work...
Using Europe Wii U on 5.5.1 help pls :bow:
I used the latest Loadiine and Homebrew Launcher, hosted the 'www' file on my Android phone, threw the wiiu folder on my FAT32 SD card, and it seemed to work just fine. I believe the FSgetmountsource is specifically the wiiu folder.
 
yeah i'm constantly getting FSGetMountSource failed as well, i formatted my sd card to see if that'd help but it didn't. i believe my folders are set up correctly, too
 
Formated my SD but that didn't help either. Could it just be that my SD is incompatible? I'm using a 1 GB because I just wanted to test if it works.
 
By the way, I have my firmware spoofed to 5.5.1 (despite being on 5.4.0). I don't suppose there is any info on error codes like the one I had?
 

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