Hacking Loadiine GX2

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Mii Maker works excellent, but when I try to launch a game with the smash bros mode, the Mii maker application is opened
 
Can someone confirm if Toshiba FlashAir works perfectly with Loadiine GX2?

I just want to hook it up to my TV, it's more convenient than local server

s-l225.jpg

works perfectly fine with my FlashAir 16GB (and my EZ Share + microSD 32GB)


Loadiine GX2 is really nice to use.
 
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Sonic Lost World doesn't work with FW 5.4.0 in GX2. Tested EUR and USA versions in a console EUR (but both are working in another Wii U in FW 5.3.2). Tested other 20 games without problems. I used 2 differents SD cards (FAT32 with cluster in 64Kbs) with the same results.

Anyone can confirm this?. Please test in an EUR console.
 
Mii Maker works excellent, but when I try to launch a game with the smash bros mode, the Mii maker application is opened
Oh lol! did you not know sometimes when you select SSB Mode it automatically goes into SSB? its supposed to do that, that's normal. Sometimes it may go direct to the home menu but sometimes you will just go asap to SSB loading, you wont see the logo on auto loading to SSB, it just looks the same as MiiMaker loading.

--------------------- MERGED ---------------------------

minecraft freezes no matter what when i try to open the game it buzzes then stops....usa console 5.3.2 on 5.5.1
it does not work with MiiMaker mode it freezes at the logo, only SSB mode works, its a know bug. Check the comp list out it explains> http://wiki.gbatemp.net/wiki/Loadiine_compatibility_list

Edit: actually, it says it now works with GX2? sorry not sure then :)
 
Last edited by Reecey,
Oh lol! did you not know sometimes when you select SSB Mode it automatically goes into SSB? its supposed to do that, that's normal. Sometimes it may go direct to the home menu but sometimes you will just go asap to SSB loading, you wont see the logo on auto loading to SSB.

--------------------- MERGED ---------------------------


it does not work with MiiMaker mode it freezes at the logo, only SSB mode works, its a know bug. Check the comp list out it explains> http://wiki.gbatemp.net/wiki/Loadiine_compatibility_list
sorry to ask but how exactly do i launch it? when i select ssb mode i have the same issue where it only loads mii maker
 
It says it works now with GX2, not sure sorry I know with loadiine version 4.0 it used to not work with MiiMaker Mode.
besides selecting smash mode and having the disc is there anyother way to start it? i tried loadiine 4 and it freezes sadly

when it loads into the mii maker menu, exit to home menu and launch ssb. Thats how it works for me
thanks ill try that
 
So yes I noticed that Fast Racing Neo takes along time to load, can anyone explain how this is supposed to be done its not really that clear:-

horrible loading time.

Temporary fix: Rename/cut out the folder "scatter" under "content" Game is now working without problems.? :unsure: Does that mean rename the folder to a different name or delete it, not sure?
 
Last edited by Reecey,
Sonic Lost World doesn't work with FW 5.4.0 in GX2. Tested EUR and USA versions in a console EUR (but both are working in another Wii U in FW 5.3.2). Tested other 20 games without problems. I used 2 differents SD cards (FAT32 with cluster in 64Kbs) with the same results.

Anyone can confirm this?. Please test in an EUR console.

I have a EUR Wii U, the compatibility list says it works, but I launch it, I see title and sonic logo, after that I just get an error telling me to either eject the disk (when I use ssbu mode) or something else I don't remember when I use mii maker mode.
 
I have a EUR Wii U, the compatibility list says it works, but I launch it, I see title and sonic logo, after that I just get an error telling me to either eject the disk (when I use ssbu mode) or something else I don't remember when I use mii maker mode.

Right, the same result in 5.4.0 (Mii Maker mode) running GX2.
 
Sonic Lost World doesn't work with FW 5.4.0 in GX2. Tested EUR and USA versions in a console EUR (but both are working in another Wii U in FW 5.3.2). Tested other 20 games without problems. I used 2 differents SD cards (FAT32 with cluster in 64Kbs) with the same results.

Anyone can confirm this?. Please test in an EUR console.


Hello, it works for me, I'm on 5.4.0 E. My son played yesterday
 
whoa. Thats no good. What version of the game are you loading? I know mine works with latest update through SSB loading mode, but i'm on 5.4 spoofed to 5.5.1
right now im loading one found on a certain site 5.3.2 latest spoof, i though loadiine didnt use updates applied through wup?
 
strange i noticed that minecraft passed the compatibility test yet mine freezes at the menu, anyone else had this issue? also just noticed smash bros wont work it just takes me to the mii menu

Me too. Tried both PAL and NTSC. NTSC freeze at TOS and PAL freeze at Mojang splashscreen
 

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