[Latest Kernel Exploit] Can we load games from an external HDD ?

Discussion in 'Wii U - Hacking & Backup Loaders' started by ethamcox, May 8, 2016.

  1. ethamcox
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    ethamcox Newbie

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    Hello,

    This question might have been answered 100times yet didnt find anything.

    So, title says it all. Since I don't have any huge sd card I was wondering if I could load games from a HDD using loadiine or any other game launcher homebrew.

    Tyvm
     
  2. Zanoab

    Zanoab GBAtemp Regular

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    No
     
  3. The Real Jdbye

    The Real Jdbye Always Remember 30/07/08

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    Alola
    Apps don't have direct access to USB AFAIK so an IOSU exploit is needed for USB loading.
     
  4. TamDanny

    TamDanny GBATemp 3DS Fanatic

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    I'm also curious about this as well. I have a 500GB external hard drive just sitting there, and I was planning to attempt using it on the Wii U when the exploit comes out (not in the form of a leak, though :/).
    As for as I know, it's impossible since hard drives are prompted to be formatted when connected to the console, and I think Loadiine can only read the SD Card slot at the moment. I'm not sure if any advancements were made for this, but I guess that in some time in the future, a CFW (emuNAND or redNAND, not much of a difference) might just allow this.
     
  5. QuarkTheAwesome

    QuarkTheAwesome Working for Hugs

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    Right now the general consensus is that you need IOSU access in order to look at USB drives.
    (although research is happening that might make it possible with kernel, but I don't know anything about that.)