1. AriHasan

    AriHasan Newbie
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    where i can download patch eng ????
     
  2. Englishsubs4all

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    The translation is now 99% complete. This calls for...

    [​IMG]

    I'm going to fix a couple of the videos and make a spreadsheet with translations for all the items and skills. Then, I'll make my own thread with links to everything, including the subtitle files I used to make the videos.

    ETA: ~3 days.
     
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  3. Svyy

    Svyy Newbie
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    O.O nicuuuu ty for the hard work ^^
     
  4. djalmafreestyler

    djalmafreestyler GBAtemp Advanced Fan
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    I won't believe when i see this game full translated. Thank you very much translators!
     
  5. Randqalan

    Randqalan The Wheel of Time Turns
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  6. NicoBlogs

    NicoBlogs CDRomance <3
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  7. Verard

    Verard Newbie
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    It possible have a patch to apply at game?
     
  8. goth2191

    goth2191 Member
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    So, even with the game fully translated, is there nobody interested who can re-insert the script to the game? :c
     
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  9. JamRules

    JamRules .....
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    If look at the threads page (PSP - games and content) you'll see that actual there is, on the first page even
     
  10. goth2191

    goth2191 Member
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    Oh thanks, I didn't see it before n.n (maybe because I tend to use the search box instead of run through the forums, and all that I could see was people saying that is not going to be a patch and things like that n.ñ )
     
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  11. JamRules

    JamRules .....
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    Not sure how far they are getting though
     
  12. Verard

    Verard Newbie
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    progect closed??
     
  13. Xenon Hacks

    Xenon Hacks GBAtemp Guru
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  14. Verard

    Verard Newbie
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    Vedo il video, ma non posso avere di patch da applicare?
    A patched game link
     
  15. Hargrun

    Hargrun Support the arts! (The games, silly.)
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    There is no patch, just videos. This has been told you more than once. Still, you insist.

    SoOoOo... For the last time: THERE IS NO PATCH!
     
  16. flame1234

    flame1234 GBAtemp Advanced Fan
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    Was looking into this. I looked a long time ago and didn't get too far, but I think I did better on it this time.
    .NPK.ZZZ are compressed with zlib.
    The part Stormyu didn't say: The SYSTEM.VOL is data XOR'd with 0x55. It appears to be uncompressed.
    All the text is UTF-8.

    It looks not too hard but I've said that before and been wrong, like for the ZZT3 project.
    The first step will be to unpack SYSTEM.VOL into its component parts and de-xor them, and also make a re-packer.
    I noticed a huge number of dummy entries in the items table, but I think all the real entries are there.

    The XOR thing - that's just an obfuscation technique, right? I worked on Wander Wonder (PC) before and that had all the files XOR'd with 0xFF (all bits flipped).

    Shot of Quest screen:
    ULJM05676_00000.jpg ULJM05676_00001.jpg

    Shot of Place Names in-game:
    ULJM05676_00005.jpg ULJM05676_00003.jpg ULJM05676_00002.jpg ULJM05676_00004.jpg

    If you want to see what I'm working on:
    https://docs.google.com/spreadsheets/d/1H_noLOY4p2d3VgoZsVluCMWEKF31C2udZS-dtD2Lfso/edit?usp=sharing

    List of stuff:
    menu_resident.npk (sub-file under SYSTEM.VOL) - main menu
    Z0_0 - Style menu (these do not have a filename I could find, sub-"files" under Z0.npk)
    Z0_1 - Item menu
    Z0_2 - Equipment menu
    Z0_3 - Skills menu
    Z0_4 - Trial Log menu
    Z0_5_0 - Ranker File menu
    Z0_5_1 - Ranker File descriptions
    Z0_6 - Options menu
    MENU_TRIAL_LOG.NPK.ZZZ - Trial Log data for when you check training boards. 41 missions in the game
    DB00 - System messages (sub-files of DB_resident.npk which is a sub-file under SYSTEM.VOL)
    DB01 - Ranker's names
    DB02 - Swords
    DB03 - Sub-weapons
    DB04 - Accessories
    DB05 - Armor
    DB06 - Misc item (recovery, etc...)
    DB07 - Key item
    DB08 - Blank
    DB09 - Sword descriptions
    DB10 - Sub-weapon descriptions
    DB11 - Accessory descriptions
    DB12 - Armor descriptions
    DB13 - Misc item descriptions
    DB14 - Key item descriptions
    DB15 - Blank
    DB16 - Ranker's titles
    DB17 - Ranker's titles (Japanese)
    DB18 - Ranker's names (again)
    DB19 - Mission titles, probably for the mission clear message
    DB20 - Style names
    fld_resident_1 - Field map place names (sub-"files" of fld_resident.npk which is a sub-file under SYSTEM.VOL)
    fld_resident_2 - Action names
    fld_resident_3 - Names for world map
    IF_TRAVELMAP.NPK - Data for travel map screen (everything less place names)
    btlsys00 - enemy names (sub-"files" of btlsys.cnk which is a sub-file under SYSTEM.VOL)
    btlsys01 - skill names and descriptions
    btlsys02 - battle messages

    Almost done. Just Z0_5_1 to go and about halfway through.
    -----------------
    28May16: Got the UI stuff working. Need help removing length limit. Working on transcribing quest text from the subs so it can be inserted.
    29May16: Quest inserted. Need help removing length limits. Place names, action icons translated.
     
    Last edited by flame1234, May 30, 2016
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  17. StorMyu

    StorMyu "I'm too old for this"
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    The script has some dumb limitation too btw.
    I've worked on it a loooong time ago but If I can help, feel free to pm I'll see what I can do. (like removing length limits)
     
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  18. sephurchin

    sephurchin GBAtemp Fan
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    Nice job flame. I was wondering if any one was interested in this anymore so congrats!!
     
  19. flame1234

    flame1234 GBAtemp Advanced Fan
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    Okay, here is the patch. I've done all I can. Could not figure out script format or length limits. If you want tools, post and I'll see what I can do.
    Get the v1 patch here.
    Sources here: https://docs.google.com/spreadsheets/d/1H_noLOY4p2d3VgoZsVluCMWEKF31C2udZS-dtD2Lfso/edit?usp=sharing
    Has: Menu control explanation, ranker bios, some trial log (bugged, length limit problem), travel map, system text, ranker names, items & descriptions, battle text.

    The last little bit of info if you are a hacker: The script files are in \USRDIR\GAMEDATA\FLD\MAP , MAP_T_KAN_00.BIN is the first script file. It looks like the zlib decompress routine, but I couldn't figure out how to make it work.

    The quest screen (menu) is untranslated on purpose. That way you can still play if you know some Japanese. The English screen is illegible. To see the English screen, look at a training board.
    Once the screen is fixed (if it ever is), I'll release an updated version.

    @StorMyu (or anyone) if you want to debug the length limits, you can use this version. I would appreciate a hint on the script, too.

    EDIT: MAP files are gzip compressed. 1F 8B is magic gzip header.

    088626B0 - Starting to do "string routine"
    08863D94 - Loading string offsets
     
    Last edited by flame1234, Jun 1, 2016
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  20. StorMyu

    StorMyu "I'm too old for this"
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    Damn I hate myself for not finding what I had back in the day, I had a working MAP extractor/rebuilder, iirc yeah it's zlib compressed too and it has also a big limit, don't remember how it works since it's been a while and I've more experience now but still. I'm gonna look into your length limits when I'll have the time. (do you think you could share me a save for ppsspp ? lazy to start the game again lol)
     
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