The latest Cheat DB can be found at cheats.gbatemp.net. AKAIO can use CHEATS.XML, CHEAT.DAT, or USRCHEAT.DAT format. Simply download and place the file in the __aio/cheats directory. You can have multiple Cheat DB files in your __aio/cheats directory. Simply re-name each one so that they are not overwritten, and also for organizational purposes.
The Cheat Window, press Start > Cheats or Touch the Cheat button on .NDS properties (or the Select button)
How to Enable Cheats
Once you open the Cheat Window, you will see codes that are not sorted into folders first, followed by folders, in a list. Folders can be expanded by pressing the A button while highlighting it. Pressing the A button while a cheat is highlighted will enable the cheat, or disable it if it is already enabled. Pressing the Start or Select button will save and exit.
The cheat patch needs to be enabled or else the cheats won't work. The patch can be enabled globally at Start > System Options > Default Patch Options. Cheats can also be disabled/enabled on a per-ROM basis by viewing the properties of the ROM.
Cheat Window Options
There are two options, Rebuild (X Button), and Sel. DB "Select Database" (Y Button).
The Rebuild button will disable all cheats, and update the cheat list to the newest file. Each time you update the Cheats DB you should rebuild the CC file. This will enable the new games to not only use the cheats but build each game a file which allows for faster cheat access.
This lets you chose which Database you use in the __aio/cheats directory. The benefit of this is the option to have the compiled database and a custom or older version in there too.
While in-game, cheats are enabled by default on loading. Press start+select+down to disable cheats. Start+select+up reenables them.
Human vision is logarithmic, it's not linear. And nits doesn't tell the whole story of perceived brightness. OLED'S look brighter then LCD's even when both are set to the same nit values because of the higher contrast ratio on OLED's
"And nits doesn't tell the whole story of perceived brightness" it's not about perceived brightness it's about all HDR content in TV and movies being mastered for 1000 nits so it doesn't look right with anything lower, it's also about dynamic range
OLED's can get away with a lower peak brightness and still provide punchy HDR because of their contrast ratio. Like I said human vision is logarithmic. The higher the peak brightness the diminishing returns in perceived brightness.
@The Real Jdbye Oleds hit around 750 nits nowadays. The difference between a 1000 nit and a 750 nit isn't huge. It's only about a 4% increase in perceived brightness. Not huge at all. You'll need at least 2000 nit displays to notice a bigger difference.