Share what's the last game you've played recently.
It doesn't matter if you still enjoy your Atari or if you're playing PS5/XBOX games.
Tell us how is it, if you're just starting it, or if you've completed it.
Also, the catching and evolving Pokemon mechanic is challenging. It has about 200 different Pokemon scattered across 2 Pinball tables.
I've found myself playing this in my Wii also, through RetroArch using mGBA.
If you like Pinball games, this one is perfect for you.
Another one I've found myself playing recently is this 16bit game that might look cheesy at first:
Don't get fooled, it's one of the hardest platformers I've played. I haven't made it too far in this one, because the levels are LONG and has many secrets on them.
This could fall into the "Collect-a-thon" category, but it's not a requirement to finish a level. It's mostly just for points and extra lives... and trust me, you'll need the extra lives. The controls are very nice.
The Level Design is not the best ever, but considering the amount of collectibles it has, it's understandable why Level Design is a complete mess (but challenging enough to make it interesting).
It doesn't matter if you still enjoy your Atari or if you're playing PS5/XBOX games.
Tell us how is it, if you're just starting it, or if you've completed it.
Remember to use Spoiler Tags when necessary. Don't ruin the game experience for other people!
I've made two "Gameboy Macro" recently and I've been testing them with this particular game.
Turns out it's pretty nice, and it's exciting when you literally save the ball from falling if you're skilled enough to "shake" the table at the right time. Also, the catching and evolving Pokemon mechanic is challenging. It has about 200 different Pokemon scattered across 2 Pinball tables.
I've found myself playing this in my Wii also, through RetroArch using mGBA.
If you like Pinball games, this one is perfect for you.
Another one I've found myself playing recently is this 16bit game that might look cheesy at first:
This could fall into the "Collect-a-thon" category, but it's not a requirement to finish a level. It's mostly just for points and extra lives... and trust me, you'll need the extra lives. The controls are very nice.
The Level Design is not the best ever, but considering the amount of collectibles it has, it's understandable why Level Design is a complete mess (but challenging enough to make it interesting).