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Introduction
Hello, Zantigo here to give you yet another long topic to stare at dully and wait for the rushing waves of my wisdom to come pounding at your skull. Now, I know a certain connoiseur is much better at the game then me and while I may not be the best player, or even an especially grand one, I do have a few tips and such to pass on to people who are new to the game. I am open to critism, just keep it helpful ok?
Now, on to the guide itself. What I am going to show is...
-How to get on to multiplayer
-What kinds of weapons you should use
-How to (hopefully) keep from dying
-How to work with your team while holding your own
-And much more! (this means I have no idea what it is, but I will be adding to it
)
I do hope you learn from this and once again, if you do see something wrong or inaccurate, or just flat out bad advice (this is my first guide
) please, check to see if anyone else already addressed it and then leave a post.
PART I- The basics and terminology.
First, in order to play multiplayer you have to get there first. All you do is start up your game and select your game file and go to the main menu and touch "Together" if have a friend nearby with the game you can go a round in "Nearby" or if you want to take on the world, just choose "Far Away" once there just pick a gamemode and weapon set and your off!
Now, while getting there is easy, PLAYING is a whole 'nother beast. So I must advise you before you play to try and meet the following terms, while these are suggested I must tell you that you WILL do much better if you meet them.
-Beat the first 10 chapters, trust me, if you do you wont regret it.
-Make sure you have atlest 2 of each weapon class, not only will this give you a chance to figure out whats your favorite class, but it will give you some diversity when you begin encoutering other players with different styles.
-Get used to the controls, if your able to move the camera and yourself dynamicly then different actions become easier.
-Make sure that you have atleast one weapon with over 200 in value, even though value has little bearing on how well the weapon performs in battle, most weapons with useful modifiers have over 200 value.
If you do these I promise that whether you have played for 2 weeks or 2 months your going to do good.
Terms.
These are a few terms (that I know :/) how different tactics and movements in the Kid Icarus Community (like those crazy people in GameFaQs or 3DS Forums)
Fox-troting (I call it "Burst-Dashing" but whatever.)
Used to describe a tactic for faster movements for players with slower/heavier weapons, to do it you tap the circle pad as if to go into a dash and then let go and tap again. Since you move 3x's (dont ask how I know that) a quick in the few frames at the beginning of a dash, it lets slower players move as quick as a Claw or Palm user at the cost of double the stamina.
Tanking
Used to describe a tactic (most in the MMO communities but it works in KI also.) in which a player with high defence or high shot cancellation, deflect, reflect, or distract other players from a key player (usually an angel)
Rushing (or as I call it, "Leroy Jenkins mode")
A term for a tactic in which a player (usually with an awesome Arm) rushes into a defensive (like a reflect shield) and pretty much beats the crap out of anyone there.
Part II- Weapons and Powers
Hello, Zantigo here to give you yet another long topic to stare at dully and wait for the rushing waves of my wisdom to come pounding at your skull. Now, I know a certain connoiseur is much better at the game then me and while I may not be the best player, or even an especially grand one, I do have a few tips and such to pass on to people who are new to the game. I am open to critism, just keep it helpful ok?
Now, on to the guide itself. What I am going to show is...
-How to get on to multiplayer
-What kinds of weapons you should use
-How to (hopefully) keep from dying
-How to work with your team while holding your own
-And much more! (this means I have no idea what it is, but I will be adding to it
I do hope you learn from this and once again, if you do see something wrong or inaccurate, or just flat out bad advice (this is my first guide
PART I- The basics and terminology.
First, in order to play multiplayer you have to get there first. All you do is start up your game and select your game file and go to the main menu and touch "Together" if have a friend nearby with the game you can go a round in "Nearby" or if you want to take on the world, just choose "Far Away" once there just pick a gamemode and weapon set and your off!
Now, while getting there is easy, PLAYING is a whole 'nother beast. So I must advise you before you play to try and meet the following terms, while these are suggested I must tell you that you WILL do much better if you meet them.
-Beat the first 10 chapters, trust me, if you do you wont regret it.
-Make sure you have atlest 2 of each weapon class, not only will this give you a chance to figure out whats your favorite class, but it will give you some diversity when you begin encoutering other players with different styles.
-Get used to the controls, if your able to move the camera and yourself dynamicly then different actions become easier.
-Make sure that you have atleast one weapon with over 200 in value, even though value has little bearing on how well the weapon performs in battle, most weapons with useful modifiers have over 200 value.
If you do these I promise that whether you have played for 2 weeks or 2 months your going to do good.
Terms.
These are a few terms (that I know :/) how different tactics and movements in the Kid Icarus Community (like those crazy people in GameFaQs or 3DS Forums)
Fox-troting (I call it "Burst-Dashing" but whatever.)
Used to describe a tactic for faster movements for players with slower/heavier weapons, to do it you tap the circle pad as if to go into a dash and then let go and tap again. Since you move 3x's (dont ask how I know that) a quick in the few frames at the beginning of a dash, it lets slower players move as quick as a Claw or Palm user at the cost of double the stamina.
Tanking
Used to describe a tactic (most in the MMO communities but it works in KI also.) in which a player with high defence or high shot cancellation, deflect, reflect, or distract other players from a key player (usually an angel)
Rushing (or as I call it, "Leroy Jenkins mode")
A term for a tactic in which a player (usually with an awesome Arm) rushes into a defensive (like a reflect shield) and pretty much beats the crap out of anyone there.
Part II- Weapons and Powers
The first thing that should be said, THERE IS NO ULTIMATE WEAPON OR AMAZING POWER, unless you are able to use it that way, so keep in mind, the following are to help newer players know where to look for their style. Its also important to know when I talk about a Class im refering to it as a whole.
Weapon Classes, these are the various categories that your weapons go into, such as Blades, Claws, Orbitars and Palms.
Blades
These are the most basic weapons of all, because of this not only are they always reliable and useful, but they don't quite specalize in anything, meaning few people actually rush to use them in multiplayer.
However, even though Blades lack specialty, they rise in versatility making them useful for attacking just as much as defending. Some suggestions for Blades would be to use them to support your teams heaviest hitters, or to take out weakened foes in FFA (Free for All), either way its a good weapon to use to support rather then as a flat-out offensive or defensive weapon.
Some personal favorites of mine are the Gaol and First blades due to the balance they have, but I would recommend Samurai, Burst and Palutena Blades to users who wish to carry out attacks in quick bursts, rather then weather the opponents down like the Bullet and Arum blades require. Dont get me started on how much Royal blades suck...
Claws
Claws are weapons more oriented to "Hit-and-Run" tactics, in which the player does one or two quick strikes before preparing for evasion or fleeing, and light melee combat. Claws excel best when used on the move dynamically since they are not good for "Tanking" (see part III or Clubs) or leading rush attacks. While claws are not the best weapons for melee, Arms and Clubs out do them in that department, they are well oriented to players who want to move across the battlefield effectively and do decent damage. They are mostly oriented to offensive combat and are not good for defensive but are handy in some cases of supporting other players. In LvD they make good weapons for weakening a defensive or distracting others from your Angel, In FFA its best used in a similar style to Blades, to take out weakened players or move across the battlefield confusing targets.
A favorite of most of the Kid Icarus Community are the Beam and Pandora claws, which are both love for their amazing range and close combat ability. However, my favorite (and "Flagship" if you will,) weapon is the Stealth Claws, due to the default ability of having invisible shots and having an effective rapid fire. I know a few people also love Artillery since they have amazing rapid and charge shots and good range but they fail in melee combat. Tiger and Wolf claws are recommended for a nice balance, and Brawlers are ideal for the aforementioned "Hit-and-Run" tactics.
Clubs
Think of Clubs like Tanks in a less literal sense. Clubs fire massive projectiles that destroy almost anything in their way but at a heavy re-charge cost. (The exceptions being the Halo and Babel clubs which take a lighter, faster approach) They have amazing shot cancellation with projectiles in melee range, this lets most clubs be extremely effective in close or short range combat, but also good in long range with the ability most clubs posses of being able to fly through walls. This makes clubs the best "Tanking" weapons in the whole game. In LvD its recommended that Club users lead the rush by taking care of more dangerous players (those guys with like, 310+ value weapons who are all like, "Libra Sponge + Super Armor, amirite?") and take a few hits for Angels. In FFA, well... im not quite sure what to "do" but I would say run around bashing all the head you can.
Sadly, I cant really recommend any especially good clubs since I avoid all of them except the Magnus, which is AMAZING for melee. I do know Earthmauls are great for long range and Skyscrapers deal brutal damage. (This is where someone posts about all the awesome clubs and I quote them >_>)
-Im going to cut it here for a while, but ill finish the rest of the categories soon.-
Weapon Classes, these are the various categories that your weapons go into, such as Blades, Claws, Orbitars and Palms.
Blades
These are the most basic weapons of all, because of this not only are they always reliable and useful, but they don't quite specalize in anything, meaning few people actually rush to use them in multiplayer.
However, even though Blades lack specialty, they rise in versatility making them useful for attacking just as much as defending. Some suggestions for Blades would be to use them to support your teams heaviest hitters, or to take out weakened foes in FFA (Free for All), either way its a good weapon to use to support rather then as a flat-out offensive or defensive weapon.
Some personal favorites of mine are the Gaol and First blades due to the balance they have, but I would recommend Samurai, Burst and Palutena Blades to users who wish to carry out attacks in quick bursts, rather then weather the opponents down like the Bullet and Arum blades require. Dont get me started on how much Royal blades suck...
Claws
Claws are weapons more oriented to "Hit-and-Run" tactics, in which the player does one or two quick strikes before preparing for evasion or fleeing, and light melee combat. Claws excel best when used on the move dynamically since they are not good for "Tanking" (see part III or Clubs) or leading rush attacks. While claws are not the best weapons for melee, Arms and Clubs out do them in that department, they are well oriented to players who want to move across the battlefield effectively and do decent damage. They are mostly oriented to offensive combat and are not good for defensive but are handy in some cases of supporting other players. In LvD they make good weapons for weakening a defensive or distracting others from your Angel, In FFA its best used in a similar style to Blades, to take out weakened players or move across the battlefield confusing targets.
A favorite of most of the Kid Icarus Community are the Beam and Pandora claws, which are both love for their amazing range and close combat ability. However, my favorite (and "Flagship" if you will,) weapon is the Stealth Claws, due to the default ability of having invisible shots and having an effective rapid fire. I know a few people also love Artillery since they have amazing rapid and charge shots and good range but they fail in melee combat. Tiger and Wolf claws are recommended for a nice balance, and Brawlers are ideal for the aforementioned "Hit-and-Run" tactics.
Clubs
Think of Clubs like Tanks in a less literal sense. Clubs fire massive projectiles that destroy almost anything in their way but at a heavy re-charge cost. (The exceptions being the Halo and Babel clubs which take a lighter, faster approach) They have amazing shot cancellation with projectiles in melee range, this lets most clubs be extremely effective in close or short range combat, but also good in long range with the ability most clubs posses of being able to fly through walls. This makes clubs the best "Tanking" weapons in the whole game. In LvD its recommended that Club users lead the rush by taking care of more dangerous players (those guys with like, 310+ value weapons who are all like, "Libra Sponge + Super Armor, amirite?") and take a few hits for Angels. In FFA, well... im not quite sure what to "do" but I would say run around bashing all the head you can.
Sadly, I cant really recommend any especially good clubs since I avoid all of them except the Magnus, which is AMAZING for melee. I do know Earthmauls are great for long range and Skyscrapers deal brutal damage. (This is where someone posts about all the awesome clubs and I quote them >_>)
-Im going to cut it here for a while, but ill finish the rest of the categories soon.-