Kickstarter: Life of Pixel

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Life of Pixel is a game dedicated to the brilliance of classic gaming machines.
Pixel was a little green pixel who was tired of being part of the crowd. Pixel found a World of Retro joy! It was time to find out about his background… a time when the humble Pixel ruled!

Life of Pixel features platforming goodness spanning over 72 levels of moving & destructible platforms, double jumps, gravity inversion (walk on ceilings) and lots of different enemies that Pixel must avoid to unlock the history of the pixel.

The art and throwback is nice,but is this good enough for a £10,000+ goal?
:arrow:Source
 
Looks pretty dull in my opinion, nothing that really sticks out.
 
It's pretty lackluster for sure.

First there were flash games on Steam's greenlight, now they appear on kickstarter. Really, not impressive enough to be a full game. There's nothing to it besides a few graphics filters. Should've changed up gameplay for each platform/style.
 
A thumbs down from me, £10,000 is a ridiculous amount of money for a game that looks like something someone would do as a school project.
Also worst "collect" sfx ever, *didodido*.
 
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So all he could think of was a box for a hero? Not really impressed,
there are plenty other 'retro' indie games that are brought out that are more inspiring than this.
 
this is the reason I am mostly against kickstarter, everything is crowd sourcing these days :/

Because first and third party publishers have disappeared entirely, right?

Is there really a problem? Crowdsourcing provides an alternative method of funding for developers, one that lets them reach to their fanbase directly. We're seeing tons of new games pop up that just couldn't receive funding through the traditional studio method. Some stinkers will be produced, I'm sure, but that's going to happen no matter how the developer gets the money.
 
I think Kickstarter is great and a lot of great things have come because of it. I think it's great as long as people don't misuse it but then again it's up to the backers to decide what they wanna "back". If you wanna support crap then so be it.
 
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If you actually go read the whole kickstarter page (mainly directing this to people that think the protagonist is just a box) it's actually pretty neat. I'd play it and back it up but I doubt 10,000 in this short period will work out.
 
I'll attempt to explain what I meant. I often get kickstarter projects mentioned to me and some are plain stupid and I guess it grinds my gears that there are so many that really come up there when they don't need to or just for the money grab rather than working out a way for themselves, I don't think all kick starters are bad but it feels over saturated is what I mean.
 
I'll attempt to explain what I meant. I often get kickstarter projects mentioned to me and some are plain stupid and I guess it grinds my gears that there are so many that really come up there when they don't need to or just for the money grab rather than working out a way for themselves, I don't think all kick starters are bad but it feels over saturated is what I mean.

Having played technical lead for a few people that like to invest in things, worked with people that own printing houses or had to sort problems caused by people thinking they can be a web designer as they own/pirated a copy of dreamweaver, be systems architects because they once installed a copy of a modern version of windows, be builders because they are not half bad at DIY and such like let me assure you that at every level there you will find people making insane claims, seeking investment when they have nothing remotely worth investing in and generally being so far out of their depth you do not know whether to take cover/run screaming or point and laugh. If nothing else find someone that works in the submissions desk of a radio station/music label that deals with demos, a book/comic publisher that accepts submissions, an art gallery owner, someone that works in a workshop building things to requests, a person that customises things things for others or some other person that deals in a field like that and explain to them your theory about kickstarter bringing them out of the woodwork.

Am I inclined to treat crowdsourcing as it stands today (I still consider the evolution of shareware) as benefits/pay it forward for the "got a degree and now what" set? Do I think many of the people investing and seeking investment do not a clue/are blind leading the blind?
Sure on both counts but it does not mean I have to go down the same path as you seem to be heading down.
 

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