Title is a bit misleading (perhaps). Should've stated Iwata is indifferent on modern games.
Translation from the 'GAF: http://www.neogaf.com/forum/showthread.php?t=959746
Interesting interview. This catched my eye:
What do you think?
Translation from the 'GAF: http://www.neogaf.com/forum/showthread.php?t=959746
Interesting interview. This catched my eye:
I guess something like The Last of Us would've been too much for Iwata to handle. Other bits and pieces in the interview that are very interesting, I recommend clicking the original link.Iwata: So [modern games] are backed by this huge amount of effort and technology, but it feels like very few people remember them [story moments] or players skip over things within the game.
Kawakami: It certainly feels like there's too many cut-scenes these days.
Iwata: Of course, you can use them effectively; I'm not trying to dismiss them completely, but I can't help but wonder what could have been instead done with the energy [time, money, resources] that went into them. Miyamoto has never used many cut-scenes, in his games, but recently I think he has begun to think the same way, too.
What do you think?