Homebrew Is it possible with the DSi?

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TheDarkSeed

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Can n64 emulation be achieved with the DSi with it's stronger processing powers? Or is THAT type of emulation still far off in the distance.

If there were a flash cart that had to be dedicated to emulating n64 roms, I'd buy it without hesitation.
 
I should have known. The PSP can barely emulate n64.

Man, Nintendo really made a little kids toy.
 
You really think the DSi could emulate N64 with a measly 133Mhz processor?
The N64 ran on a 93.75Mhz processor itself, and the golden rule of emulation is 7x to 10x the power of what you're trying to emulate.

...It's a wonder the PSP can even do any N64 emu, that's clocked at 333Mhz, without overclock.
 
RupeeClock said:
You really think the DSi could emulate N64 with a measly 133Mhz processor?
The N64 ran on a 93.75Mhz processor itself, and the golden rule of emulation is 7x to 10x the power of what you're trying to emulate.

...It's a wonder the PSP can even do any N64 emu, that's clocked at 333Mhz, without overclock.
I reckon he played Super Mario 64 DS, on his DS assuming it was almost a direct port of the N64 game, he thought there might be a possibility that they could run other N64 games on a DSi. Not a bad thought though, but many other N64 roms are larger than SM64, so it would take alot of compressing, and staring at shitty quality.
 
TheDarkSeed said:
I should have known. The PSP can barely emulate n64.

Man, Nintendo really made a little kids toy.

Nintendo made the console they wanted to make. It's not a "little kids toy" because it can't emulate another console. If so, what? Is the PSP a "semi-kids toy" because it has issues emulating N64? The DS can emulate, NES, SNES, SMS, SMG, NeoGeo, GB/C, and many more... hardly a "bad" console for emulation.

QUOTE(jackdanielchan @ Jun 12 2009, 07:37 AM) I reckon he played Super Mario 64 DS, on his DS assuming it was almost a direct port of the N64 game, he thought there might be a possibility that they could run other N64 games on a DSi. Not a bad thought though, but many other N64 roms are larger than SM64, so it would take alot of compressing, and staring at shitty quality.

Port =/= remake. Super Mario 64DS is not an "almost direct port" at all: it's a remake. The game has been made for DS, not ported over. Besides, the access to DSi-specific features has not been cracked yet. When it's done, then we can start discussing what we can or cannot do with them.

Edit: http://gbatemp.net/index.php?showtopic=155280
 
Joey Ravn said:
TheDarkSeed said:
I should have known. The PSP can barely emulate n64.

Man, Nintendo really made a little kids toy.

Nintendo made the console they wanted to make. It's not a "little kids toy" because it can't emulate another console. If so, what? Is the PSP a "semi-kids toy" because it has issues emulating N64? The DS can emulate, NES, SNES, SMS, SMG, NeoGeo, GB/C, and many more... hardly a "bad" console for emulation.

QUOTE(jackdanielchan @ Jun 12 2009, 07:37 AM) I reckon he played Super Mario 64 DS, on his DS assuming it was almost a direct port of the N64 game, he thought there might be a possibility that they could run other N64 games on a DSi. Not a bad thought though, but many other N64 roms are larger than SM64, so it would take alot of compressing, and staring at shitty quality.

Port =/= remake. Super Mario 64DS is not an "almost direct port" at all: it's a remake. The game has been made for DS, not ported over. Besides, the access to DSi-specific features has not been cracked yet. When it's done, then we can start discussing what we can or cannot do with them.

Edit: http://gbatemp.net/index.php?showtopic=155280
I know it's a remake, I was trying to imply that he assumed that SM64DS was a direct port.
 
Remake and port are similar, a remake being done without source and a port being done with source code and graphics and such. In this regard SM64DS was a port, with a few additional features added in. The point is that it wasn't emulated.
 
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