Is it possible with the DSi?

Discussion in 'NDS - Emulation and Homebrew' started by TheDarkSeed, Jun 12, 2009.

Thread Status:
Not open for further replies.
Jun 12, 2009
  1. TheDarkSeed
    OP

    Member TheDarkSeed I'm a pretentious sack of shit

    Joined:
    May 11, 2009
    Messages:
    1,180
    Location:
    Carson
    Country:
    United States
    Can n64 emulation be achieved with the DSi with it's stronger processing powers? Or is THAT type of emulation still far off in the distance.

    If there were a flash cart that had to be dedicated to emulating n64 roms, I'd buy it without hesitation.
     
  2. BoxShot

    Member BoxShot Chiyo-chan :3

    Joined:
    Dec 18, 2008
    Messages:
    3,447
    Location:
    Middle of the ocean.
    Country:
    United States
    No it can't.
     
  3. TheDarkSeed
    OP

    Member TheDarkSeed I'm a pretentious sack of shit

    Joined:
    May 11, 2009
    Messages:
    1,180
    Location:
    Carson
    Country:
    United States
    I should have known. The PSP can barely emulate n64.

    Man, Nintendo really made a little kids toy.
     
  4. RupeeClock

    Member RupeeClock Colors 3D Snivy!

    Joined:
    May 15, 2008
    Messages:
    6,307
    Country:
    United Kingdom
    You really think the DSi could emulate N64 with a measly 133Mhz processor?
    The N64 ran on a 93.75Mhz processor itself, and the golden rule of emulation is 7x to 10x the power of what you're trying to emulate.

    ...It's a wonder the PSP can even do any N64 emu, that's clocked at 333Mhz, without overclock.
     
  5. jackdanielchan

    Member jackdanielchan GBAtemp Advanced Fan

    Joined:
    Mar 15, 2009
    Messages:
    539
    Country:
    Japan
    I reckon he played Super Mario 64 DS, on his DS assuming it was almost a direct port of the N64 game, he thought there might be a possibility that they could run other N64 games on a DSi. Not a bad thought though, but many other N64 roms are larger than SM64, so it would take alot of compressing, and staring at shitty quality.
     
  6. Joey Ravn

    Member Joey Ravn F*** you, Nintendo!

    Joined:
    Aug 29, 2007
    Messages:
    1,337
    Country:
    Spain
    Port =/= remake. Super Mario 64DS is not an "almost direct port" at all: it's a remake. The game has been made for DS, not ported over. Besides, the access to DSi-specific features has not been cracked yet. When it's done, then we can start discussing what we can or cannot do with them.

    Edit: http://gbatemp.net/index.php?showtopic=155280
     
  7. jackdanielchan

    Member jackdanielchan GBAtemp Advanced Fan

    Joined:
    Mar 15, 2009
    Messages:
    539
    Country:
    Japan
    I know it's a remake, I was trying to imply that he assumed that SM64DS was a direct port.
     
  8. DanTheManMS

    Member DanTheManMS aka Ricochet Otter

    Joined:
    Jun 2, 2007
    Messages:
    4,325
    Location:
    Georgia
    Country:
    United States
    Remake and port are similar, a remake being done without source and a port being done with source code and graphics and such. In this regard SM64DS was a port, with a few additional features added in. The point is that it wasn't emulated.
     
  9. jackdanielchan

    Member jackdanielchan GBAtemp Advanced Fan

    Joined:
    Mar 15, 2009
    Messages:
    539
    Country:
    Japan
    Amen, DanTHeManMS
     
Thread Status:
Not open for further replies.

Share This Page