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I had this discussion with my friend a while ago regarding grinding in gaming and it became more of a debate since I have always found it to be an unnecessary feature added into games because the developers couldn't make the game more interesting and extending the playtime so they made it so you have to do hours upon hours of grinding. later on he argued that grinding is a "challenge" and I really questioned that because there is no real challenge in there unless you count how long until you're so bored you'll just give up and play something fun.
I find it even more weird because I get condoned for not grinding for hours and hours in any game and using codes like a x2 EXP mod to lessen the grind time and still be able to face the boss and have a real challenging battle since I usually just cheat until i'm the same level as the boss i'm going up against and then just move on in the story. I'm curious as to why people hold such a boring and unnecessary mechanic to such high regards when many games just work better if you get 3 or 4 battles to level up to the same level as the boss in the area and still have a challenging battle while not needing to waste hours and hours just to get the same result.
I find it even more weird because I get condoned for not grinding for hours and hours in any game and using codes like a x2 EXP mod to lessen the grind time and still be able to face the boss and have a real challenging battle since I usually just cheat until i'm the same level as the boss i'm going up against and then just move on in the story. I'm curious as to why people hold such a boring and unnecessary mechanic to such high regards when many games just work better if you get 3 or 4 battles to level up to the same level as the boss in the area and still have a challenging battle while not needing to waste hours and hours just to get the same result.