Recently, I tried the patch(based Japan rom) after hearing the news of the Korean patch for D&D2 (960619) as below link;
https://dsno.tistory.com/3174
First, it was confirmed that the parent(Euro) and child(Japan) ROMs run well using the FBA2012 core of Retroarch v1.9.7.
and then applied IPS patch for each file.
I thought that the IPS patch would change ROM size, so it would not run due to checksum. The prediction was not wrong.
Is there a way to recognize a tampered D&D2 game by applying an IPS patch? Or is there an easy way to soft-patching it?
*** Note) It runs fine in Final Burn Neo on PC.
https://dsno.tistory.com/3174
First, it was confirmed that the parent(Euro) and child(Japan) ROMs run well using the FBA2012 core of Retroarch v1.9.7.
and then applied IPS patch for each file.
I thought that the IPS patch would change ROM size, so it would not run due to checksum. The prediction was not wrong.
Is there a way to recognize a tampered D&D2 game by applying an IPS patch? Or is there an easy way to soft-patching it?
*** Note) It runs fine in Final Burn Neo on PC.
Last edited by DDinghoya,