Ah, I realised now. Did you try hosting a server, or did you try to connect to one?I did erase the Quake 3 cfg actually but I'll try it again just to be sure
Ah, I realised now. Did you try hosting a server, or did you try to connect to one?I did erase the Quake 3 cfg actually but I'll try it again just to be sure
Ah, I realised now. Did you try hosting a server, or did you try to connect to one?
Oh yeah, that's normal. That client can't do that. I will remove the button in the next release. It's a client that is made with the sole purpose to play on Dreamcast servers.Hosting a server
Oh yeah, that's normal. That client can't do that. I will remove the button in the next release. It's a client that is made with the sole purpose to play on Dreamcast servers.
New Update
Bugfixes
- Bindings will now persist across controller/power cycles
- Fixed an issue where unplugging the nunchuck while doing a movement would lock the player's movement to that direction
- Improved memory management (USB/HDD users shouldn't run out of memory anymore)
- Slightly improved CLASSIC menu UI (still TODO, though)
- Other minor bugfixes
Latest release
Did you delete the Q3config file? It touched some stuff thereCertain large levels like Q3DM11 won't load anymore, says it's out of memory