Ah, I realised now. Did you try hosting a server, or did you try to connect to one?I did erase the Quake 3 cfg actually but I'll try it again just to be sure
Ah, I realised now. Did you try hosting a server, or did you try to connect to one?I did erase the Quake 3 cfg actually but I'll try it again just to be sure
Ah, I realised now. Did you try hosting a server, or did you try to connect to one?
Oh yeah, that's normal. That client can't do that. I will remove the button in the next release. It's a client that is made with the sole purpose to play on Dreamcast servers.Hosting a server
Oh yeah, that's normal. That client can't do that. I will remove the button in the next release. It's a client that is made with the sole purpose to play on Dreamcast servers.
New Update
Bugfixes
- Bindings will now persist across controller/power cycles
- Fixed an issue where unplugging the nunchuck while doing a movement would lock the player's movement to that direction
- Improved memory management (USB/HDD users shouldn't run out of memory anymore)
- Slightly improved CLASSIC menu UI (still TODO, though)
- Other minor bugfixes
Latest release
Did you delete the Q3config file? It touched some stuff thereCertain large levels like Q3DM11 won't load anymore, says it's out of memory
Did you delete the Q3config file? It touched some stuff there