Homebrew ioQuake3-Wii

  • Thread starter Thread starter Mayo1990
  • Start date Start date
  • Views Views 15,741
  • Replies Replies 184
  • Likes Likes 22
Oh yeah, that's normal. That client can't do that. I will remove the button in the next release. It's a client that is made with the sole purpose to play on Dreamcast servers.

Noted! On another topic I think the mod loader version really should supplant the regular "main" ioquake 3 version, especially since you can already just launch regular quake 3 from the mod loader version anyways. Unless there's more differences that necessitate it being a seperate branch. You know just to consolidate things a bit more you know?

Also guys if you use the commands "\r_stencilbits 8" and "\cg_shadows 3" you can enable stencil shadows which actually look quite nice in game and have zero performance downsides! Especially useful if you have decals disabled as I do.
 
For the next update, I'd invite all the users who had the message power pc: not enough memory error when loading maps to reach me via DM. I'll give you a debug build that I want you to boot and bring me back the debug log.

When sending the log back, you must specificy:
Wii model (PAL or NTSC)
Boot mode (HBC directly through Priiloader, Wii Home Menu)
If the files were in USB or SD card

Also be sure to run the latest build with a clean q3config file.
 

Site & Scene News

Popular threads in this forum