Hardware Intel Silicon Vulnrability

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Some quad core that I set to be like 4GHz IIRC, five years old. But I only just get 60FPS in Minecraft when I make a new world on a GTX 960.

Edit:
Sucks that this is basically not my thread now. :-/
I created the thread several hours before you did. Mine was original, but yours was more in depth. They just combined them to save space. Dont think much about it.
 
The actual performance hit for the average consumer isn't as high as a lot of people are making it out to be, it's only for things that make a ton of syscalls, which is more pure mass calculation based processing (something no "normal" consumer does)than some web browsing and PC gaming.
Does that mean that all the major websites that use Intel-based CPUs in their servers will have slowdowns as well?
 
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Some quad core that I set to be like 4GHz IIRC, five years old. But I only just get 60FPS in Minecraft when I make a new world on a GTX 960.
Minecraft is a poor example, it's got awful optimization and shouldn't be used as any kind of real benchmark for PC gaming performance. Kinda like the whole "can it run Crysis???" joke, Crysis itself it's a "super intensive" game, it's just got bad optimization that makes even modern hardware sweat.

Does that mean that all the major websites that use Intel-based CPUs in their servers will have slowdowns as well?
Depends on what you mean by "major websites". Most large-scale sites have dozens/hundreds of servers setup that "share the load", so the performance hit will likely be relatively unnoticed for the end-user unless that particular site is getting hit with tons and tons and tons of requests, which usually doesn't happen unless there's a DDOS or something, in which case you wouldn't be accessing the site well anyways.

Small time sites that run off a single dual core Intel CPU might have more issues, on the other hand, but again that's only if they're getting hit with tons and tons and tons of requests, which isn't usual.
 
Last edited by Tom Bombadildo,
I created the thread several hours before you did. Mine was original, but yours was more in depth. They just combined them to save space. Dont think much about it.

I did skim and did not see your post, guess I need to look better.

Still discouraging, wanted to try and get back here and try and post news and help people and stuff and this happens. Oh well.
 
I did skim and did not see your post, guess I need to look better.

Still discouraging, wanted to try and get back here and try and post news and help people and stuff and this happens. Oh well.
It was in the general discussion. You likely just looked in hardware. anyway it doesn't matter now.
 
Minecraft is a poor example, it's got awful optimization and shouldn't be used as any kind of real benchmark for PC gaming performance. Kinda like the whole "can it run Crysis???" joke, Crysis itself it's a "super intensive" game, it's just got bad optimization that makes even modern hardware sweat.
It is one of the few games I play, so it is the one I worry about. Plus the gaming performance is a blanket statement.
 
If all you do is game and watch porn, nothing, you probably won't notice a difference.
uuuhhh..
should i report this com.. nvm

--------------------- MERGED ---------------------------

If you're very paranoid about this vulnerability, you should run a full antivirus scan and avoid displaying any sensitive data with your laptop until the patch comes out. Other than that, you should relax.
well i'm not sooooo paranoid with that but still it's something to be careful
 
https://www.hardocp.com/article/2018/01/04/quick_facts_about_meltdown_spectre

What to do with the information we have today:
Average Desktop User (Intel): At this point your best and only option is to apply the Microsoft KAISER patch when they become available. As this attack is also reported to have delivery via web-browser via .js, it may be plausible to block .js execution from the browser as well.

Average Desktop User (AMD): Hold tight. AMD is adamant that these exploits do not affect their architecture. If anything changes, we are actively tracking and will alert you.

The Gamer (Intel): Performance impact benchmarks have not been done yet, so we really have no idea how much of a performance hit your favorite video games will take. You could risk it and keep Windows from updating, but we would not recommend that currently.
The Admin: This is going to boil down to company policy. You will have to weigh the unknown vs. the known. Are the patches compatible with your AV suites? Will they cause an adverse business impact when deployed? Will performance impacts cause issues and what could they affect specifically? If it was us, we would look at critical systems and start there. Sensitive data being protected is a priority.
 
Last edited by Athlon-pv,

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