"Install Data" on CFW?

Discussion in 'PSP - Games & Content' started by gumbyx84, Oct 30, 2010.

Oct 30, 2010

"Install Data" on CFW? by gumbyx84 at 10:04 PM (2,300 Views / 0 Likes) 5 replies

  1. gumbyx84
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    Member gumbyx84 GBAtemp Advanced Fan

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    I'm trying to find out install game data (using "Install Data" option on some games) actually does anything if using an ISO on CFW. I've been doing a bit of reading up on this and keep getting conflicting reports. I know there are special "enhancements" if you install game data for certain games. The game I see talked about the most is Monster Hunter Freedom Unite. If you install game data, the models of weapons and armor show up without having to press . Just trying to get a solid answer on this as I have never really seen a difference.

    Also, I've been reading that you CAN'T install game data with CFW as it errors out. I don't have enough room on my memory card to test this myself, so I thought I'd ask.

    NOTE: If not allowed to talk about this stuff, I will wipe topic. Please dont ban me. [​IMG]
     
  2. Jolan

    Member Jolan Unlimited Bear Works

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    Well, generally, install data allows the PSP to read from UMD and Memory stick, thus shorter load times.
    However, in CFW, you already play off MS so it doesn't really matter, unless...

    ...the game has some sort of bonus for installing data, like how Peace Walker wouldn't play Codec Audio (just text) unless you had Data installed (luckily you had the option of a smaller file on your MS)
     
  3. themuddaload

    Member themuddaload Creepin' hardcore.

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    yea, doesnt generally do much.
    on MHFU it makes the item images load without having to press select though >_
     
  4. gumbyx84
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    Member gumbyx84 GBAtemp Advanced Fan

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  5. myuusmeow

    Member myuusmeow GBAtemp Advanced Maniac

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    IDK about Monster Hunter, but installing the codecs worked perfectly fine with MGS:PW on my 5.50 Prome-2 PSP Slim with my 8GB MS.
     
  6. Rydian

    Member Rydian Resident Furvertâ„¢

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    My latest opinion was "It depends on if the game is using compression to store the data on the UMD", but I just CBA to test it since if nobody can really notice it than the differences are likely too minute to give a fuck about.
     

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