Hacking In-game mp3 player

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xalphax

Internet killed the Ponystar.
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The supercard is definitely beefy enough to play mp3's in-game, but are there any other technical limitations making this impossible?
 
What Rydian said, also unlike say the NES which had provisions for audio chips to do their thing and pipe it back into the console the DS does not have anything like that. On top of that trying to have both processors (the DStwo's and the DS' ones in this case) firing at once in a useful way gets very tricky.

All this said if I ever bother to kick off my modified console thing I am so putting a media player into the console.
 

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