I was thinking for developing a simple side scrolling shooter/platformer on GM8 but im not really sure if I want it to be adventure based or multiplayer based
Also I want to use some orginal sprites but since this is my 1st game I think it would be easyier to use sprites from another game then maybe reskin it before I release it. Im not too sure.
And tips/suggestions?
not multiplayer based. If it gets updated and people want it THEN add multiplayer options for local/online. also whats gm8? XD
Well I was thinking of doing multi-player because I have bad experience with bots. But I think I should wait to impement it.
Ace Faith said:
BloodyFlame said:
TheDreamLord said:
Zantigo said:
I was thinking for developing a simple side scrolling shooter/platformer on GM8 but im not really sure if I want it to be adventure based or multiplayer based
Also I want to use some orginal sprites but since this is my 1st game I think it would be easyier to use sprites from another game then maybe reskin it before I release it. Im not too sure.
And tips/suggestions?
not multiplayer based. If it gets updated and people want it THEN add multiplayer options for local/online. also whats gm8? XD
Game Maker 8, I think.
inb4 Game Maker = good for non-generic games xD
-.- Ok im sorry let me just go and buy a real game engine for a game made to be played for no more then a hour in short bursts. Its supposed to be based off TF2s class system (kinda like
gang garrison 2 but I dont want it to be a 100% rip off of TF2 I want it to use some classes and weapons i've thought of and not just what TF2 had.)
QUOTE(TDWP FTW @ Aug 12 2011, 09:39 PM)
Online multiplayer in Game Maker is a bitch. I wouldn't even worry about it if I were you.
Really? I thought it would be simpler but maybe your right. like I said before I think I should make it then put online and multi in a update
QUOTE(kamins @ Aug 12 2011, 09:44 PM)