Homebrew Suggestion Idea: CEMU for Switch

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Well, i bought an Nintendo Switch recently and it is pretty cool, although, there is STILL a lot of Wii U games that aren't ported to the Switch, and as Cemu Wii U emulation has being perfect recently and the Switch having the needed specs to run, would we have an Cemu port for Switch?
 
Well, this is very difficult.

The Nintendo Switch reserves memory to run its operating system. What is left over can be used for games that were compiled for the console.

Buuuuut .... if we talk about emulation, enough RAM is needed to load the game, and also to execute all the emulator tasks, which translate the operations of the architecture for which the ROM was created, to the architecture of the Switch .

How efficient this process is carried out depends on how good or bad the emulation implementation is.

The Wii and Wii U emulators are not difficult to port for the Switch, in fact there is already Dolphin for Switch in Lakka.
The problem here is that the Nintendo Switch does not have the hardware resources to be able to run those games, and even less without an aggressive overclock that could eventually damage the console.

For this reason, you will never see an emulated Wii U game on the Switch. As good as the emulator implementation is, it is highly discouraged.
 
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Isn't the wiiu just as powerful as the ps3/360? So that's like trying to emulate a ps3/360 system on the switch.
 
Well, considering how old the Switch is at the moment, I think people already had the idea before and judged it impossible to do right away
So sorry but you'll still need a powerful PC to use CEMU
 
Well, i bought an Nintendo Switch recently and it is pretty cool, although, there is STILL a lot of Wii U games that aren't ported to the Switch, and as Cemu Wii U emulation has being perfect recently and the Switch having the needed specs to run, would we have an Cemu port for Switch?

No, if it does then PCSX2 can be done on Switch. Unfortunately, it can't so Cemu won't work on Nintendo Switch either..
 
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No, if it does then PCSX2 can be done on Switch. Unfortunately, it can't so Cemu won't work on Nintendo Switch either..
people said the same about citra 3ds never being able to be used on a switch. And yet we have said emulator running at very decent frames. It's all about optimization.
 
Yes a Wii U emulator is possible but it will require a custum build. Most the devs on the scene don't have the resources/time/money to develop such things. Most emulators run off the same source code and in recent time we only see retroarch get ported over because most of the devs don't have time to make all the emulators standalone again.

The best realistic answer I can tell you is just wait. Form the looks of things are going most the switch games that are going to continue to get Wii U Ports. The Switch real name is Wii U Portable. (People don't seem to realize that yet :ha: )
 
(obviously) Wii U emulator will never work properly on the Switch, however I think I'd cream myself if it did
 
people said the same about citra 3ds never being able to be used on a switch. And yet we have said emulator running at very decent frames. It's all about optimization.
Besides the fact that the 3DS and Switch are both ARM which simplifies emulation a lot because there's less conversion having to be done, and the Wii U being a completely different architecture (PowerPC), the Wii U is also several times more powerful than the 3DS, and much more powerful than either the GameCube or Wii, neither of which can be emulated full speed on the Switch except for certain GC games. If Wii games run slow then Wii U games are going to run exponentially slower. It's just not feasible.
 
people said the same about citra 3ds never being able to be used on a switch. And yet we have said emulator running at very decent frames. It's all about optimization.
That is not how it works, it has been proven that Citra way less demanding than Dolphin, with Citra and Flycast we are pretty much on the limits of what the Switch hardware is capable of. With Dolphin's codebase is impossible to achieve fullspeed GCN emulation, we need a brand new emulator from scratch with the same treatment as DaedalusX64.
 

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