Homebrew I need some OoT hax help...again

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reymas101

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So I have the updated boot.3dsx and want to update. So I used the OoT hax installer and chose to install an updated payload for 10.6.0.31 U, it updated successfully, however when I load up OoT and select the hax file everything seems fine but then the game crashes
 

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So I have the updated boot.3dsx and want to update. So I used the OoT hax installer and chose to install an updated payload for 10.6.0.31 U, it updated successfully, however when I load up OoT and select the hax file everything seems fine but then the game crashes
You need to actually *update* the 3ds friend
 
i just updated the oot payloads and then updated my n3ds and it works fine. I have a second 3ds to re-program the zelda save if it was incorrect payload.
 
So I have an O3DS and two 2DS systems that are all on 10.6. I originally installed OOThax with powersaves (10.5 payload). Everything seemed ok when using save manager to edit saves with all 3 systems when there were on 10.5. I then updated OOThax through sploit manager to 10.6 payload. I can't find a "POST5_U_25600_usa_9221" bin file in the latest OOThax raw save images - only the "POST5_U_24578_usa_9221" version that I used for 10.5..

Anyway when I launch HBL, it shows up as hax 2.6 as it should. I can import and backup save files normally on the O3DS, however I cannot import edited save files on the 2 2DS systems. I can backup and edit them, but when I try to import them through save manager, it doesn't work right. The top line says Restoring save game data or something and then just goes back to HBL screen - there's another line or two maybe, but it moves so fast I can't read/screeshot it. Normally after importing it would go back to the "Press A to Backup, B to Import, X to return to HBL." When I go back into to the game I edited, it's as if it had never been edited before..

Ideas?

EDIT: Using svdt seemed to be a work around for now..
 
Last edited by fireguy85,

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